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Scribblenauts Unlimited pops up on European Wii U eShop despite delay [update: and it's gone]

Update 1 : Soon after this story was posted, Scribblenauts Unlimited was taken off the eShop. We’ve not yet heard from Nintendo, but it looks like the eShop launch was a gaffe. Update 2 : Nintendo sent us the following statement: ” Scribblenauts Unlimited for Wii U which was recently delayed for Europe was made available today to download on the Nintendo eShop for a short period of time

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Scribblenauts Unlimited delayed in Europe, no ETA provided

Scribblenauts fans in Europe are left waiting for Unlimited once more after Nintendo delayed the game’s arrival in the continent, just days ahead of release. Nintendo’s announcement didn’t provide any date or window for the delayed launch

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Scribblenauts Unlimited for Wii U, 3DS heads to Europe in February

Scribblenauts Unlimited will arrive in Europe on February 8, Nintendo announced today. The game previously had an open 2013 release window . The game was a Wii U launch title in the States

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Scribblenauts Unlimited not coming to Europe until 2013

Scribblenauts Unlimited won’t reach Europe until next year, developer 5th Cell revealed this week. Posting on Twitter , the developer noted “2013″ is the European window for both the Wii U and PC versions.

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Scribblenauts Unlimited review: Limitless tomfoolery

5th Cell’s Scribblenauts Unlimited brought out the worst in me. Available for 3DS, PC, and Wii U — I played the Wii U version for this review — the game begins with series star Maxwell pranking a hungry beggar, as he feeds the fellow a rotten apple conjured by his magic notebook. It’s a useful pad that can summon any manner of objects players type into the Wii U’s GamePad, or alter the properties of whatever it targets

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Scribblenauts Unlimited review: Limitless tomfoolery

5th Cell’s Scribblenauts Unlimited brought out the worst in me. Available for 3DS, PC, and Wii U — I played the Wii U version for this review — the game begins with series star Maxwell pranking a hungry beggar, as he feeds the fellow a rotten apple conjured by his magic notebook. It’s a useful pad that can summon any manner of objects players type into the Wii U’s GamePad, or alter the properties of whatever it targets

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Report: GameStop Wii U game pre-orders at 1.2 million, double the Wii

GameStop patrons are more interested in Wii U than they initially were of the Wii, the retailer has revealed. Over 1.2 million individuals have pre-ordered Wii U games at GameStop, in addition to the 500,000 Wii U consoles claimed since opening up pre-orders back in September . That figure comes out to 2.4 games per console reserved, which GameStop has told Gamasutra is roughly twice the attach rate GameStop saw prior to the Wii launch

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5th Cell’s Run Roo Run goes universal, free for a week

Run Roo Run , the best game you’re likely to play on your iOS device about a kangaroo bouncing on tires, is free for the next week on the App Store, as Apple’s “Free App of the Week.” We recommended it without reservation at its outrageous regular price of 99 whole cents, so we are even less hesitant to tell you to pick up the touch-based platformer for free. That free download will work on your iPhone and your iPad, as along with the freebie announcement, 5th Cell has updated Run Roo Run to be a universal app. It just got that much easier to recommend

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what we’re playing: Review: By Limiting Players’ Options, Hybrid Is a Standout Shooter

Image courtesy 5th Cell Ever since the 2006 release of Gears of War , the third-person shooter genre has been composed largely of sequels to Gears games and other titles that try to be Gears games. Hybrid , a three-versus-three online shooter from the developer of Scribblenauts , wants you to try something new.

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Hybrid pulled from Xbox Live Arcade

Hybrid , 5th Cell’s third-person shooter that’s been suffering server issues throughout its launch day, has been pulled from the Xbox Marketplace. “We’d like to confirm that we have identified a problem and are in the process of finding a solution,” Microsoft wrote in a statement. “We will make the game available as soon as we can, and we apologize for the inconvenience! Thank you for your patience in the meantime.” 5th Cell creative director Jeremiah Slaczka wrote on the game’s forum: “We are working with Microsoft to fix these server issues.

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