<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Hctor.com &#187; cavia</title>
	<atom:link href="http://www.hctor.com/tag/cavia/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hctor.com</link>
	<description>The Game Blog &#124; Daily Fresh News of the Latest Games on Playstation, Xbox, Wii and PC</description>
	<lastBuildDate>Thu, 29 Jul 2010 11:00:00 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>Report: Nier developer Cavia dissolved into parent company</title>
		<link>http://www.hctor.com/report-nier-developer-cavia-dissolved-into-parent-company/</link>
		<comments>http://www.hctor.com/report-nier-developer-cavia-dissolved-into-parent-company/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 22:38:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[aq-interactive]]></category>
		<category><![CDATA[breaking-news]]></category>
		<category><![CDATA[cavia]]></category>
		<category><![CDATA[guides]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[nier]]></category>
		<category><![CDATA[resident]]></category>
		<category><![CDATA[trao-yokoo]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.hctor.com/report-nier-developer-cavia-dissolved-into-parent-company/</guid>
		<description><![CDATA[ Cavia - developer of games like Nier , Drakengard , and the Resident Evil: The Umbrella Chronicles series - used to be a subsidiary of parent company AQ Interactive. Now, according to Siliconera's translation of a 4Gamer interview with director Trao Yokoo, the company has been dissolved, with its staff absorbed into AQ Interactive. ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.joystiq.com/2010/07/12/report-nier-developer-cavia-dissolved-into-parent-company/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cavialogo.jpg" /></a>Cavia &#8211; developer of games like <em><a href="http://joystiq.com/tag/nier">Nier</a></em>, <em>Drakengard</em>, and the <em>Resident Evil: The Umbrella Chronicles</em> series &#8211; used to be a subsidiary of parent company AQ Interactive. Now, according to <a href="http://www.siliconera.com/2010/07/12/nier-developer-absorbed-into-aq-interactive/">Siliconera&#8217;s</a> translation of a <a href="http://www.4gamer.net/games/098/G009875/20100709053/index_2.html">4Gamer</a> interview with director Trao Yokoo, the company has been dissolved, with its staff absorbed into AQ Interactive.</p>
<p>Current plans for the team are as yet unannounced, so we don&#8217;t know if the former Cavia will continue making games for third parties. Officially, however, its last game was <a href="http://www.joystiq.com/game/Nier/"><em>Nier</em></a>, which is kind of an unfortunate note on which to leave.
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/07/12/report-nier-developer-cavia-dissolved-into-parent-company/">Report: Nier developer Cavia dissolved into parent company</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Jul 2010 17:38:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.joystiq.com/2010/07/12/report-nier-developer-cavia-dissolved-into-parent-company/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19551177/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/12/report-nier-developer-cavia-dissolved-into-parent-company/#comments" title="View reader comments on this entry">Comments</a></p>
<p><a href="http://feedads.g.doubleclick.net/~at/IpwquTJznj1XTclSbexdKzw13rY/0/da"><img src="http://feedads.g.doubleclick.net/~at/IpwquTJznj1XTclSbexdKzw13rY/0/di" border="0"></img></a><br />
<a href="http://feedads.g.doubleclick.net/~at/IpwquTJznj1XTclSbexdKzw13rY/1/da"><img src="http://feedads.g.doubleclick.net/~at/IpwquTJznj1XTclSbexdKzw13rY/1/di" border="0"></img></a></p>
<div>
<a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=UTliKOzKXyE:Z2paLrOCbnU:wF9xT3WuBAs"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=UTliKOzKXyE:Z2paLrOCbnU:wF9xT3WuBAs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=UTliKOzKXyE:Z2paLrOCbnU:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=UTliKOzKXyE:Z2paLrOCbnU:V_sGLiPBpWU" border="0"></img></a>
</div>
<p><img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/UTliKOzKXyE" height="1" width="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hctor.com/report-nier-developer-cavia-dissolved-into-parent-company/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Play as the &#8216;other&#8217; Nier in this week&#8217;s DLC, &#8216;The World of Recycled Vessel&#8217;</title>
		<link>http://www.hctor.com/play-as-the-other-nier-in-this-weeks-dlc-the-world-of-recycled-vessel/</link>
		<comments>http://www.hctor.com/play-as-the-other-nier-in-this-weeks-dlc-the-world-of-recycled-vessel/#comments</comments>
		<pubDate>Tue, 11 May 2010 10:30:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[11th-2010]]></category>
		<category><![CDATA[cavia]]></category>
		<category><![CDATA[days-ago]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://www.hctor.com/play-as-the-other-nier-in-this-weeks-dlc-the-world-of-recycled-vessel/</guid>
		<description><![CDATA[ New DLC for Nier , expected to be available tomorrow, adds 15 new stages, new costumes for Kaine, Emil, and Nier, and new Shades, as part of a new time-traveling scenario. Perhaps more importantly, it also enables players to control the young version of Nier from the Japan-only, PS3-only Nier Replicant , effectively removing the single difference between the two versions]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.joystiq.com/photos/nier-the-world-of-recycled-vessel-dlc/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/nier51010.jpg" /></a>New DLC for <em><a href="http://joystiq.com/tag/nier">Nier</a></em>, expected to be available tomorrow, adds 15 new stages, new costumes for Kaine, Emil, and Nier, and new Shades, as part of a new time-traveling scenario. Perhaps more importantly, it also enables players to control the young version of Nier from the Japan-only, PS3-only <em><a href="http://www.joystiq.com/2009/09/18/nier-replicant-is-sort-of-different-from-nier-gestalt/">Nier Replicant</a></em>, effectively removing the single difference between the two versions.</p>
<p>The character model change is included as a bonus in the &#8220;World of Recycled Vessel&#8221; pack, whose main component is a world unlocked by a hidden diary, in which Nier and his companions find themselves in a &#8220;dreamscape&#8221; that combines the past and present of the game.</p>
<p>Square Enix didn&#8217;t announce pricing for North America, but the <a href="http://www.gamasutra.com/view/pressreleases/58527/SQUARE_ENIX_ANNOUNCE_ADDITIONAL_DOWNLOAD_CONTENT_FORACTIONRPG_NIER.php">price in Europe</a>, where the release date is May 12, is &euro;6.99 or 560<img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" />.</p>
<div>
<p><strong>Gallery: <a href="http://www.joystiq.com/photos/nier-the-world-of-recycled-vessel-dlc/">Nier: The World of Recycled Vessel DLC</a></strong></p>
<p><a href="http://www.joystiq.com/photos/nier-the-world-of-recycled-vessel-dlc/2970186/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/emil-cosa_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/nier-the-world-of-recycled-vessel-dlc/2970187/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/kaine-cosa_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/nier-the-world-of-recycled-vessel-dlc/2970190/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/nier-dlc-costume_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/nier-the-world-of-recycled-vessel-dlc/2970191/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/nier-dlc-young-nier_thumbnail.jpg" alt="" /></a></div>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/05/11/play-as-the-other-nier-in-this-weeks-dlc-the-world-of-recyc/">Play as the &#8216;other&#8217; Nier in this week&#8217;s DLC, &#8216;The World of Recycled Vessel&#8217;</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 May 2010 05:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.joystiq.com/2010/05/11/play-as-the-other-nier-in-this-weeks-dlc-the-world-of-recyc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19471724/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/play-as-the-other-nier-in-this-weeks-dlc-the-world-of-recyc/#comments" title="View reader comments on this entry">Comments</a></p>
<p><a href="http://feedads.g.doubleclick.net/~at/ttafyvcvT7-JnRXKr7BQiH2gtJ4/0/da"><img src="http://feedads.g.doubleclick.net/~at/ttafyvcvT7-JnRXKr7BQiH2gtJ4/0/di" border="0"></img></a><br />
<a href="http://feedads.g.doubleclick.net/~at/ttafyvcvT7-JnRXKr7BQiH2gtJ4/1/da"><img src="http://feedads.g.doubleclick.net/~at/ttafyvcvT7-JnRXKr7BQiH2gtJ4/1/di" border="0"></img></a></p>
<div>
<a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=MPYgJ8biaYI:3j8DP3d9vbQ:wF9xT3WuBAs"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=MPYgJ8biaYI:3j8DP3d9vbQ:wF9xT3WuBAs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=MPYgJ8biaYI:3j8DP3d9vbQ:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=MPYgJ8biaYI:3j8DP3d9vbQ:V_sGLiPBpWU" border="0"></img></a>
</div>
<p><img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/MPYgJ8biaYI" height="1" width="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hctor.com/play-as-the-other-nier-in-this-weeks-dlc-the-world-of-recycled-vessel/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review: Rough, Compelling Nier Mashes Game Genres</title>
		<link>http://www.hctor.com/review-rough-compelling-nier-mashes-game-genres/</link>
		<comments>http://www.hctor.com/review-rough-compelling-nier-mashes-game-genres/#comments</comments>
		<pubDate>Mon, 10 May 2010 18:01:34 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Gamelife]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[cavia]]></category>
		<category><![CDATA[console games]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[final fantasy]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[nier]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[rumors]]></category>
		<category><![CDATA[square-enix]]></category>
		<category><![CDATA[wired]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.hctor.com/review-rough-compelling-nier-mashes-game-genres/</guid>
		<description><![CDATA[ In a world where big-budget videogames mostly cling to the safe tropes of established genres, Nier ventures outside the box. ]]></description>
			<content:encoded><![CDATA[<p>
<p><a href="http://www.wired.com/images_blogs/gamelife/2010/05/nier-nier-kaine-emil-weiss-visit-facade.jpg"><img src="http://www.wired.com/images_blogs/gamelife/2010/05/nier-nier-kaine-emil-weiss-visit-facade-660x371.jpg" alt="nier-nier-kaine-emil-weiss-visit-facade" width="660" height="371" class="alignnone size-large wp-image-23613" /></a></p>
<p>In a world where big-budget videogames mostly cling to the safe tropes of established genres, <cite>Nier</cite> ventures outside the box.</p>
<p>Square Enix&#8217;s latest is in the &#8220;<a href="http://en.wikipedia.org/wiki/Action_role-playing_game">action RPG</a>&#8221; genre &#8212; a blend of hack-and-slash gameplay with character progression, swappable equipment and stats. But <cite>Nier</cite>, released last month for PlayStation 3 and Xbox 360 (reviewed), also steals conventions from other genres. Creatures unleash waves of projectiles straight out of bullet-hell shoot&#8217;em-ups. You can waste time raising vegetables with gameplay seemingly harvested from <cite><a href="http://en.wikipedia.org/wiki/FarmVille">FarmVille</a></cite>. Occasionally the whole thing turns into a text adventure.</p>
<p>While it does this, <cite>Nier</cite> makes some parodic, unmistakable references to specific games like <cite>Zelda</cite> or <cite><a href="http://www.residentevil.com/">Resident Evil</a></cite>. In doing so, it clues us in to the fact that none of this genre-bending is coincidence &#8212; <cite>Nier</cite> is making a point of being a mashup. To what end, I have no idea. But this playful design is why lovers of games should try this one.</p>
<p><span></span></p>
<p><cite>Nier</cite>&#8217;s story kicks off sometime around the end of humanity, circa now. Humans are dying off thanks to a gross disease. After an intro sequence in which a guy named Nier attempts to save his daughter Yonah from a bunch of monsters, we&#8217;re flung thousands of years into the future, where civilization has apparently collapsed and then rebuilt itself in ramshackle villages.</p>
<p>In one such village, a guy named Nier is trying to save his sick daughter Yonah from a similar gross disease. What&#8217;s the relationship between him and the guy from millennia ago? That&#8217;s the big question you&#8217;re trying to unravel as you progress through <cite>Nier</cite>&#8217;s 20-hour story. Once you figure it out, you can start the game over and get extra scenes and endings that flesh out the back story. The game also boasts three difficulty levels, so there&#8217;s a decent amount of replay value.</p>
<p><cite>Nier</cite>&#8217;s basic hack-and-slash battles feel good. It&#8217;s no <cite><a href="http://www.wired.com/gamelife/2010/04/god-of-war-3-2/">God of War</a></cite>, mind you &#8212; the combat&#8217;s a bit stiffer, something noticeably less than fluid. But in the context of an action RPG, where the moment-to-moment action is only one facet of the gameplay, it does its job. It&#8217;s still satisfying to polish off enemies with your array of weapons, which range from light, one-handed swords to massive blades that do lots of damage more slowly.</p>
<div><a href="http://www.wired.com/images_blogs/gamelife/2010/05/nier-casting-dark-hand-versus-shades.jpg"><img src="http://www.wired.com/images_blogs/gamelife/2010/05/nier-casting-dark-hand-versus-shades-660x371.jpg" alt="Nier blasts some enemy Shades with his Dark Hand magic attack, as his buddy Grimoire Weiss comments on the action.&lt;br /&gt;&lt;em&gt;Images courtesy Square Enix&lt;/em&gt;" width="660" height="371" class="size-large wp-image-23614" /></a>
<p>Nier pounds some enemy Shades with his Dark Hand magic attack, as his buddy Grimoire Weiss comments on the action.</p>
</div>
<p><cite>Nier</cite>&#8217;s world is, in a word, small. Your tiny village has three gates, each of which leads to an easily traversed field that leads to a few other smallish areas &#8212; a town of bridges and platforms stretched high above a valley, a secret laboratory underneath a regal mansion, a mist-covered forest, etc.</p>
<p>As you continue through the game, you&#8217;ll head back to these again and again, fighting stronger monsters and bigger bosses. It&#8217;s hard not to feel a little walled-in by the limited play space, especially since the environments are bland, boxy, plain pieces of workmanlike level design. The characters look a lot better than the geography, but <cite>Nier</cite> isn&#8217;t going to wow you visually. The music, on the other hand, is tremendous &#8212; almost every piece benefits from a prominent vocal track, which sets <cite>Nier</cite>&#8217;s soundtrack quite apart from most games&#8217;. Listening to the pretty, catchy tunes makes doing laps around the small levels more bearable.</p>
<p>Besides going through the story missions, Nier will also have to tackle many different optional &#8220;quests.&#8221; These are mostly simple little fetch missions, in which one character will tell you to run clear across the world map and talk to somebody else, then back again, until you&#8217;re told you&#8217;ve run around enough and you get a bunch of money. Doing these quests is the only way to earn money, which is <cite>Nier</cite>&#8217;s solution to the <a href="http://www.penny-arcade.com/comic/2002/12/06/">old RPG problem</a> of &#8220;uh, why would a wolf be carrying 200 gold?&#8221;</p>
<p>Since they&#8217;re your primary source of cash, the quests aren&#8217;t really optional. No, you don&#8217;t have to do all of them. And you can just take every single quest that comes along, completing only the ones that are convenient. But that doesn&#8217;t quite excuse the fact that the quests are mostly just a bunch of simple excuses to make you run around, kill time and pad your gameplay clock.</p>
<p>One of the things that make taking quests more bearable is that they contain more of the game&#8217;s dialogue. While Nier himself isn&#8217;t that engaging of a character, the banter between two of his companions &#8212; prissy, magical talking book Grimoire Weiss and filthy-mouthed woman warrior Kain &#8212; is priceless. Kain steals the show, dropping F-bombs and dripping venomous insults at every opportunity. You know what her R-rated language makes her sound like? A real person. It&#8217;s like one of my friends is sitting in the room making ironic comments on the game. She talks like I talk, in a way game characters rarely do.</p>
<p><cite>Nier</cite>&#8217;s other redeeming factor is its constant desire to surprise the player with new, seemingly incongruous gameplay mechanics. For example, as in shoot&#8217;em-ups like <cite><a href="http://en.wikipedia.org/wiki/Ikaruga">Ikaruga</a></cite>, some enemies fire massive, patterned sprays of bullets, which Nier can respond to with a bullet-spray magical attack of his own.</p>
<p>The game&#8217;s camera is also used to change things up: While it usually follows behind Nier, sometimes it will snap into a fixed position overhead or to the side, changing the way you approach the combat. In one memorable dungeon, it zooms way, way up and out, creating a tiny, top-down, almost 2-D experience.</p>
<p>In a few memorable moments, the game&#8217;s graphics drop away and <cite>Nier</cite> becomes a narrated, prose-style text adventure, leaving you to imagine the action yourself.</p>
<p>To dismiss <cite>Nier</cite> as just another quirky oddball Japanese game would be to miss the important point &#8212; other videogames box themselves in too much. Able to choose from the wide range of creative expression offered to developers of major videogames, most just pick a few standard tropes and iterate on them. But why <em>not</em> turn your game into <cite><a href="http://en.wikipedia.org/wiki/Zork">Zork</a></cite> for a few minutes, if it could add some depth and surprise to your story?</p>
<div><a href="http://www.wired.com/images_blogs/gamelife/2010/05/nier-fish2.jpg"><img src="http://www.wired.com/images_blogs/gamelife/2010/05/nier-fish2-660x371.jpg" alt="How is &lt;cite&gt;Nier&lt;/cite&gt;'s fishing minigame? This is the final image your TV will ever display before you throw your controller through it.&lt;br /&gt;&lt;em&gt;Image courtesy Square Enix&lt;/em&gt;" width="660" height="371" class="size-large wp-image-23670" /></a>
<p>Q: How is <cite>Nier</cite>&#8216;s fishing minigame? A: This is the final image your TV will ever display before you throw your controller through it.<br /><em>Images courtesy Square Enix</em></p>
</div>
<p>The other side of this coin is that <cite>Nier</cite> bites off more than it can chew: It wants to be <cite><a href="http://en.wikipedia.org/wiki/Final_Fantasy">Final Fantasy</a></cite>, <cite>God of War</cite>, <cite>Zelda</cite>, <cite>Monster Hunter</cite> and <cite>FarmVille</cite> all at once. And the problem with trying so many things is that every new feature you add is a new opportunity to screw the pooch. Let&#8217;s talk about <cite>Nier</cite>&#8217;s fishing game. Actually, let&#8217;s not &#8212; I don&#8217;t want to relive the pain. Just know that I flushed about an hour of my life down the drain because the game gives you incorrect instructions on how to fish.</p>
<p>Even once you figure out the mechanism, it&#8217;s tedious drudgery to catch all the fish that the quests ask you to. And once you do, there&#8217;s literally no reward. None. You just get to do the next fishing quest.</p>
<p><cite>Nier</cite> also suffers from the odd design problem of getting easier as it goes on. It stumbles a little in the RPG half of &#8220;action RPG,&#8221; as you only rarely level up as you fight monsters, which in my case meant I lost that positive connection between killing things and making progress. But as the game progressed, I started leveling up like crazy, and the final two hours&#8217; worth of dungeons and bosses were pitifully easy.</p>
<p>I could write a laundry list of other quibbles, other places in which <cite>Nier</cite>&#8217;s design commits tiny, glaring sins that should be unacceptable in triple-A game titles in 2010. Some of <cite>Nier</cite> is so messed up that it would quickly be resigned to the bargain bin of history were it not for its unique approach to design. But because of that, it&#8217;s practically a must-play.</p>
<p><strong>WIRED</strong> Creative mashup design; polished, funny script; beautiful soundtrack.</p>
<p><strong>TIRED</strong> Boring environments, lazy quests, some bad design elements.</p>
<p>$60, <a href="http://www.niergame.com/">Square Enix</a></p>
<p>Rating: <img alt="" src="http://www.wired.com/wired/images/circles7.gif" class="alignnone" width="143" height="16" /></p>
<p><a href="http://www.wired.com/gamelife/2008/03/wiredcoms-game/">Read Game|Lifes game ratings guide.</a></p>
<p><strong>See Also:</strong></p>
<ul>
<li><a href="http://www.wired.com/gamelife/2010/03/nier-interview/">Q&amp;A: Square Enix&#39;s <cite>Nier</cite> Combines Fighting, Farming</a></li>
<li><a href="http://www.wired.com/gamelife/2010/03/final-fantasy-xiii-review/">Review: Beautiful, Boring <cite>Final Fantasy XIII </cite> Loses RPG Magic</a></li>
</ul>
<p><a href="http://feedads.g.doubleclick.net/~at/0txKR9Qcx7jXEDmmva4vF17Nok8/0/da"><img src="http://feedads.g.doubleclick.net/~at/0txKR9Qcx7jXEDmmva4vF17Nok8/0/di" border="0"></img></a><br />
<a href="http://feedads.g.doubleclick.net/~at/0txKR9Qcx7jXEDmmva4vF17Nok8/1/da"><img src="http://feedads.g.doubleclick.net/~at/0txKR9Qcx7jXEDmmva4vF17Nok8/1/di" border="0"></img></a></p>
<div>
<a href="http://feeds.feedburner.com/~ff/Gamelife?a=0b6VYgG89PY:zqKVWrfYaro:cGdyc7Q-1BI"><img src="http://feeds.feedburner.com/~ff/Gamelife?d=cGdyc7Q-1BI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Gamelife?a=0b6VYgG89PY:zqKVWrfYaro:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/Gamelife?i=0b6VYgG89PY:zqKVWrfYaro:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Gamelife?a=0b6VYgG89PY:zqKVWrfYaro:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/Gamelife?i=0b6VYgG89PY:zqKVWrfYaro:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Gamelife?a=0b6VYgG89PY:zqKVWrfYaro:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/Gamelife?d=yIl2AUoC8zA" border="0"></img></a>
</div>
<p><img src="http://feeds.feedburner.com/~r/Gamelife/~4/0b6VYgG89PY" height="1" width="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hctor.com/review-rough-compelling-nier-mashes-game-genres/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hook, Line and Stinker: My failed Nier review</title>
		<link>http://www.hctor.com/hook-line-and-stinker-my-failed-nier-review/</link>
		<comments>http://www.hctor.com/hook-line-and-stinker-my-failed-nier-review/#comments</comments>
		<pubDate>Mon, 03 May 2010 23:24:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[cavia]]></category>
		<category><![CDATA[days-ago]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[joystiq-playstation]]></category>
		<category><![CDATA[nier]]></category>
		<category><![CDATA[travel]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[virtual console]]></category>
		<category><![CDATA[weekly-releases]]></category>

		<guid isPermaLink="false">http://www.hctor.com/hook-line-and-stinker-my-failed-nier-review/</guid>
		<description><![CDATA[I played four long hours of Nier with the full intention of completing a review of the game. But after reaching the point you see in the video above, I, in my capacity as reviews editor, decided that it was inadvisable to continue with that plan. I have a beloved wife and cat that depend on my continued sanity and a TV that I can't currently afford to replace, should I be prompted to put it through my living room window]]></description>
			<content:encoded><![CDATA[<p>I played four long hours of <a href="http://www.joystiq.com/tag/nier"><em>Nier</em></a> with the full intention of completing a review of the game. But after reaching the point you see in the video above, I, in my capacity as reviews editor, decided that it was inadvisable to continue with that plan. I have a beloved wife and cat that depend on my continued sanity and a TV that I can&#8217;t currently afford to replace, should I be prompted to put it through my living room window.</p>
<p>What I played of <em>Nier </em>up to this point had some nice touches, like solid music and voice acting, but the game felt a generation or two behind what I&#8217;d hope for in an open-world action-RPG, specifically in terms of graphics and mission design. Also, the design team was seemingly in dire need of staff members in possession of human souls. </p>
<p>You know, so, just something to remember for <em>Nier 2:</em> Souls.</p>
<hr size="2" width="100%" />
Protip: There&#8217;s another beach that&#8217;s not the beach <em>right</em> next to the old dude that gives you the fishing pole. I ended up trying that spot and catching the fish. But by then, the damage was done, and my spirit had been broken, sadly.
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/05/03/nier-review-fail/">Hook, Line and Stinker: My failed Nier review</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 May 2010 18:24:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.joystiq.com/2010/05/03/nier-review-fail/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19463051/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/03/nier-review-fail/#comments" title="View reader comments on this entry">Comments</a></p>
<p><a href="http://feedads.g.doubleclick.net/~at/l5DIQqRb0hMWIXdjEhIQakZRhlQ/0/da"><img src="http://feedads.g.doubleclick.net/~at/l5DIQqRb0hMWIXdjEhIQakZRhlQ/0/di" border="0"></img></a><br />
<a href="http://feedads.g.doubleclick.net/~at/l5DIQqRb0hMWIXdjEhIQakZRhlQ/1/da"><img src="http://feedads.g.doubleclick.net/~at/l5DIQqRb0hMWIXdjEhIQakZRhlQ/1/di" border="0"></img></a></p>
<div>
<a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=S0HC5rps9Co:g-NXVwxWmio:wF9xT3WuBAs"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=S0HC5rps9Co:g-NXVwxWmio:wF9xT3WuBAs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=S0HC5rps9Co:g-NXVwxWmio:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=S0HC5rps9Co:g-NXVwxWmio:V_sGLiPBpWU" border="0"></img></a>
</div>
<p><img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/S0HC5rps9Co" height="1" width="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hctor.com/hook-line-and-stinker-my-failed-nier-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nier sold far more than anything else in Japan last week</title>
		<link>http://www.hctor.com/nier-sold-far-more-than-anything-else-in-japan-last-week/</link>
		<comments>http://www.hctor.com/nier-sold-far-more-than-anything-else-in-japan-last-week/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 03:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[kotaku]]></category>
		<category><![CDATA[cavia]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[japanese]]></category>
		<category><![CDATA[media create]]></category>
		<category><![CDATA[nier]]></category>
		<category><![CDATA[nier replicant]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[travel]]></category>
		<category><![CDATA[weekly-releases]]></category>
		<category><![CDATA[west]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.hctor.com/nier-sold-far-more-than-anything-else-in-japan-last-week/</guid>
		<description><![CDATA[ Japan may be as confused by Square Enix's Nier as we are -- but it would appear that PS3 owners are answering their questions about the action RPG title firsthand, by purchasing it. The PS3 version, Nier Replicant , is the best-selling title for the week of April 19.25, with 60,000 units sold, according to Gpara's early estimate of Media Create sales rankings]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gpara.com/ranking/mediacreatebn/ranking_20100429.php"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/nier42910.jpg" /></a>Japan may be as confused by Square Enix&#8217;s <em><a href="http://joystiq.com/tag/nier">Nier</a></em> as we are &#8212; but it would appear that PS3 owners are answering their questions about the action RPG title firsthand, by purchasing it. The PS3 version, <em>Nier Replicant</em>, is the best-selling title for the week of April 19.25, with 60,000 units sold, according to <a href="http://www.gpara.com/ranking/mediacreatebn/ranking_20100429.php">Gpara&#8217;s</a> early estimate of Media Create sales rankings. <br />
<em><br />
Nier Gestalt</em>, the version released for Xbox 360 (and also the version released on both consoles in North America) didn&#8217;t perform quite as well, coming in at number 11 &#8212; possibly due to the older, more gruff main character, but probably due to the fact that it&#8217;s on Xbox 360. There&#8217;s no mention of how many copies were sold, but it&#8217;s fewer than the 12,000 with which <em>Pokemon Ranger: Path of Light</em> achieved the number ten position.</p>
<p>To see how games that aren&#8217;t Nier performed, check the list after the break.</p>
<p>[Via <a href="http://kotaku.com/5527402/japan-loves-nier">Kotaku</a>]</p>
<p><a href="http://www.joystiq.com/2010/04/29/nier-sold-far-more-than-anything-else-in-japan-last-week/" rel="bookmark">Continue reading <em>Nier sold far more than anything else in Japan last week</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/04/29/nier-sold-far-more-than-anything-else-in-japan-last-week/">Nier sold far more than anything else in Japan last week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Apr 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.gpara.com/ranking/mediacreatebn/ranking_20100429.php">Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/29/nier-sold-far-more-than-anything-else-in-japan-last-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19459463/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/29/nier-sold-far-more-than-anything-else-in-japan-last-week/#comments" title="View reader comments on this entry">Comments</a></p>
<p><a href="http://feedads.g.doubleclick.net/~at/gxVTNYstUe4S9tBouwjxnymknek/0/da"><img src="http://feedads.g.doubleclick.net/~at/gxVTNYstUe4S9tBouwjxnymknek/0/di" border="0"></img></a><br />
<a href="http://feedads.g.doubleclick.net/~at/gxVTNYstUe4S9tBouwjxnymknek/1/da"><img src="http://feedads.g.doubleclick.net/~at/gxVTNYstUe4S9tBouwjxnymknek/1/di" border="0"></img></a></p>
<div>
<a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=_KM8v3j1e94:NwLNcJdr62M:wF9xT3WuBAs"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=_KM8v3j1e94:NwLNcJdr62M:wF9xT3WuBAs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=_KM8v3j1e94:NwLNcJdr62M:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=_KM8v3j1e94:NwLNcJdr62M:V_sGLiPBpWU" border="0"></img></a>
</div>
<p><img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/_KM8v3j1e94" height="1" width="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hctor.com/nier-sold-far-more-than-anything-else-in-japan-last-week/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nier sold far more than anything else in Japan last week</title>
		<link>http://www.hctor.com/nier-sold-far-more-than-anything-else-in-japan-last-week-2/</link>
		<comments>http://www.hctor.com/nier-sold-far-more-than-anything-else-in-japan-last-week-2/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 03:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[kotaku]]></category>
		<category><![CDATA[29th-2010]]></category>
		<category><![CDATA[cavia]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[joystiq-nintendo]]></category>
		<category><![CDATA[joystiq-xbox]]></category>
		<category><![CDATA[media create]]></category>
		<category><![CDATA[nier]]></category>
		<category><![CDATA[nier replicant]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[square-enix]]></category>
		<category><![CDATA[week]]></category>
		<category><![CDATA[weekly-releases]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.hctor.com/nier-sold-far-more-than-anything-else-in-japan-last-week-2/</guid>
		<description><![CDATA[ Japan may be as confused by Square Enix's Nier as we are -- but it would appear that PS3 owners are answering their questions about the action RPG title firsthand, by purchasing it. The PS3 version, Nier Replicant , is the best-selling title for the week of April 19.25, with 60,000 units sold, according to Gpara's early estimate of Media Create sales rankings]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gpara.com/ranking/mediacreatebn/ranking_20100429.php"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/nier42910.jpg" /></a>Japan may be as confused by Square Enix&#8217;s <em><a href="http://joystiq.com/tag/nier">Nier</a></em> as we are &#8212; but it would appear that PS3 owners are answering their questions about the action RPG title firsthand, by purchasing it. The PS3 version, <em>Nier Replicant</em>, is the best-selling title for the week of April 19.25, with 60,000 units sold, according to <a href="http://www.gpara.com/ranking/mediacreatebn/ranking_20100429.php">Gpara&#8217;s</a> early estimate of Media Create sales rankings. <br />
<em><br />
Nier Gestalt</em>, the version released for Xbox 360 (and also the version released on both consoles in North America) didn&#8217;t perform quite as well, coming in at number 11 &#8212; possibly due to the older, more gruff main character, but probably due to the fact that it&#8217;s on Xbox 360. There&#8217;s no mention of how many copies were sold, but it&#8217;s fewer than the 12,000 with which <em>Pokemon Ranger: Path of Light</em> achieved the number ten position.</p>
<p>To see how games that aren&#8217;t Nier performed, check the list after the break.</p>
<p>[Via <a href="http://kotaku.com/5527402/japan-loves-nier">Kotaku</a>]</p>
<p><a href="http://www.joystiq.com/2010/04/29/nier-sold-far-more-than-anything-else-in-japan-last-week/" rel="bookmark">Continue reading <em>Nier sold far more than anything else in Japan last week</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/04/29/nier-sold-far-more-than-anything-else-in-japan-last-week/">Nier sold far more than anything else in Japan last week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Apr 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.gpara.com/ranking/mediacreatebn/ranking_20100429.php">Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/29/nier-sold-far-more-than-anything-else-in-japan-last-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19459463/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/29/nier-sold-far-more-than-anything-else-in-japan-last-week/#comments" title="View reader comments on this entry">Comments</a></p>
<p><a href="http://feedads.g.doubleclick.net/~at/gxVTNYstUe4S9tBouwjxnymknek/0/da"><img src="http://feedads.g.doubleclick.net/~at/gxVTNYstUe4S9tBouwjxnymknek/0/di" border="0"></img></a><br />
<a href="http://feedads.g.doubleclick.net/~at/gxVTNYstUe4S9tBouwjxnymknek/1/da"><img src="http://feedads.g.doubleclick.net/~at/gxVTNYstUe4S9tBouwjxnymknek/1/di" border="0"></img></a></p>
<div>
<a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=_KM8v3j1e94:NwLNcJdr62M:wF9xT3WuBAs"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=_KM8v3j1e94:NwLNcJdr62M:wF9xT3WuBAs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=_KM8v3j1e94:NwLNcJdr62M:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=_KM8v3j1e94:NwLNcJdr62M:V_sGLiPBpWU" border="0"></img></a>
</div>
<p><img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/_KM8v3j1e94" height="1" width="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hctor.com/nier-sold-far-more-than-anything-else-in-japan-last-week-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Square Enix to Release Nier in April</title>
		<link>http://www.hctor.com/square-enix-to-release-nier-in-april/</link>
		<comments>http://www.hctor.com/square-enix-to-release-nier-in-april/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 13:57:45 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Gamelife]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[cavia]]></category>
		<category><![CDATA[console games]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[hermaphrodites]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[release-nier]]></category>
		<category><![CDATA[square-enix]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.hctor.com/square-enix-to-release-nier-in-april/</guid>
		<description><![CDATA[ Square Enix&#8217;s will release its action-adventure RPG Nier on April 27 in North America, the company announced on Wednesday. The game, which &#8220;blends traditional RPG gameplay mechanics with intense, bloody combat and powerful magic&#8221; (i.e., a hack-and-slash with leveling up), is developed by Cavia ( Bullet Witch , Resident Evil: The Darkside Chronicles ). Nier has many Square Enix fans baffled, for good reason &#8212; in Japan, the game will be released in two different versions for the Xbox 360 and PlayStation 3, called Nier Gestalt and Nier Replicant ]]></description>
			<content:encoded><![CDATA[<p>
<p><img src="http://www.wired.com/images_blogs/gamelife/2010/02/nier-0203_1-660x371.jpg" alt="nier-0203_1" width="660" height="371" class="alignnone size-large wp-image-20670" /></p>
<p>Square Enix&#8217;s will release its action-adventure RPG <cite>Nier</cite> on April 27 in North America, the company announced on Wednesday.</p>
<p>The game, which &#8220;blends traditional RPG gameplay mechanics with intense, bloody combat and powerful magic&#8221; (i.e., a hack-and-slash with leveling up), is developed by Cavia (<cite>Bullet Witch</cite>, <cite>Resident Evil: The Darkside Chronicles</cite>).</p>
<p><cite>Nier</cite> has many Square Enix fans baffled, for good reason &#8212; in Japan, the game will be released in two different versions for the Xbox 360 and PlayStation 3, called <cite>Nier Gestalt</cite> and <cite>Nier Replicant</cite>. The two games have somewhat different graphical styles and slightly altered storylines: <cite>Gestalt</cite> features an old and grizzled protagonist named Nier who is trying to save his daughter named Yonah, while <cite>Replicant</cite> has a younger, much more effeminate Nier on a quest to save his sister, also named Yonah. </p>
<p>To make matters slightly less complicated (or more, depending on how you look at it), the U.S. version of the game, on both platforms, is <cite>Gestalt</cite>.</p>
<p>Oh and the game <a href="http://www.1up.com/do/newsStory?cId=3176042">has a hermaphrodite in it</a>. You know, just because.</p>
<p><em>Image courtesy Square Enix</em></p>
<p><strong>See Also:</strong></p>
<ul>
<li><a href="http://www.wired.com/gamelife/2010/01/square-enix-announcement/">Square Enix Unveils Hotly Anticipated Sequel</a></li>
<li><a href="http://www.wired.com/gamelife/2009/05/square-enix-kills-near-complete-chrono-trigger-fan-project/">Square Enix Kills Near Complete <cite>Chrono Trigger</cite> Fan Project</a></li>
<li><a href="http://www.wired.com/gamelife/2009/09/square-enix-theater/">Square Enix&#39;s Private Trailer Theater: The Report</a></li>
</ul>
<p><a href="http://feedads.g.doubleclick.net/~at/n-NUjW5MzboND-WFCz_LMLuZFdc/0/da"><img src="http://feedads.g.doubleclick.net/~at/n-NUjW5MzboND-WFCz_LMLuZFdc/0/di" border="0"></img></a><br />
<a href="http://feedads.g.doubleclick.net/~at/n-NUjW5MzboND-WFCz_LMLuZFdc/1/da"><img src="http://feedads.g.doubleclick.net/~at/n-NUjW5MzboND-WFCz_LMLuZFdc/1/di" border="0"></img></a></p>
<div>
<a href="http://feeds.feedburner.com/~ff/Gamelife?a=S7fKaHiorMM:NYyUU5zUxkI:cGdyc7Q-1BI"><img src="http://feeds.feedburner.com/~ff/Gamelife?d=cGdyc7Q-1BI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Gamelife?a=S7fKaHiorMM:NYyUU5zUxkI:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/Gamelife?i=S7fKaHiorMM:NYyUU5zUxkI:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Gamelife?a=S7fKaHiorMM:NYyUU5zUxkI:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/Gamelife?i=S7fKaHiorMM:NYyUU5zUxkI:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Gamelife?a=S7fKaHiorMM:NYyUU5zUxkI:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/Gamelife?d=yIl2AUoC8zA" border="0"></img></a>
</div>
<p><img src="http://feeds.feedburner.com/~r/Gamelife/~4/S7fKaHiorMM" height="1" width="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hctor.com/square-enix-to-release-nier-in-april/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Resident Evil: The Discount Chronicles</title>
		<link>http://www.hctor.com/resident-evil-the-discount-chronicles/</link>
		<comments>http://www.hctor.com/resident-evil-the-discount-chronicles/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 08:45:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[amazon]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[cavia]]></category>
		<category><![CDATA[deal of the day]]></category>
		<category><![CDATA[joystiq-playstation]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[podcasts]]></category>
		<category><![CDATA[resident]]></category>
		<category><![CDATA[resident-evil]]></category>
		<category><![CDATA[sale]]></category>
		<category><![CDATA[virtual console]]></category>
		<category><![CDATA[weekly-releases]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.hctor.com/resident-evil-the-discount-chronicles/</guid>
		<description><![CDATA[ We're beyond last-minute gift recommendations at this point, so we'll just assume selfish motivations behind any desire to purchase Resident Evil: The Darkside Chronicles today. The good news is that if you'd like to indulge that selfish desire, it'll only run you $29.77 today]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.amazon.com/gp/feature.html/ref=amb_link_85833871_3?ie=UTF8&amp;docId=1000208101&amp;pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=right-1&amp;pf_rd_r=0XJANV97D1K8HBBS1SWK&amp;pf_rd_t=101&amp;pf_rd_p=496382631&amp;pf_rd_i=468642"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/darkside1224.jpg" alt="" /></a>We&#8217;re beyond last-minute gift recommendations at this point, so we&#8217;ll just assume <em>selfish</em> motivations behind any desire to purchase <a href="http://joystiq.com/tag/resident-evil-the-darkside-chronicles"><em>Resident Evil: The Darkside Chronicles</em></a> today. The good news is that if you&#8217;d like to indulge that selfish desire, it&#8217;ll only run you $29.77 today.</p>
<p>Amazon knocked about $20 off the price of the Wii rail shooter, which features settings and characters from <em>Resident Evil 2 </em>and <em>Code Veronica,</em> as its Deal of the Day. The game just came out in November! We&#8217;re tempted to call it a <em>Christmas miracle</em> &#8212; though maybe we&#8217;ll save that declaration for when something is discounted to <em>$20.</em></p>
<div>
<p><strong>Gallery: <a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-wii/">Resident Evil: The Darkside Chronicles (Wii)</a></strong></p>
<p><a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-wii/2127180/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/2009-07-01_23-44-14-9_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-wii/2127179/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/2009-07-03_21-01-08_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-wii/2127178/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/2009-07-03_10-44-10_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-wii/2127177/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/2009-07-01_23-44-16_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-wii/2127176/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/2009-07-01_23-44-14-8_thumbnail.jpg" alt="" /></a></div>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2009/12/24/resident-evil-the-discount-chronicles/">Resident Evil: The Discount Chronicles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Dec 2009 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.amazon.com/gp/feature.html/ref=amb_link_85833871_3?ie=UTF8&amp;docId=1000208101&amp;pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=right-1&amp;pf_rd_r=0XJANV97D1K8HBBS1SWK&amp;pf_rd_t=101&amp;pf_rd_p=496382631&amp;pf_rd_i=468642">Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/24/resident-evil-the-discount-chronicles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19293460/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/24/resident-evil-the-discount-chronicles/#comments" title="View reader comments on this entry">Comments</a></p>
<p><a href="http://feedads.g.doubleclick.net/~at/AYGBbPQEFd-xj3y7kZPqe3rcugs/0/da"><img src="http://feedads.g.doubleclick.net/~at/AYGBbPQEFd-xj3y7kZPqe3rcugs/0/di" border="0"></img></a><br />
<a href="http://feedads.g.doubleclick.net/~at/AYGBbPQEFd-xj3y7kZPqe3rcugs/1/da"><img src="http://feedads.g.doubleclick.net/~at/AYGBbPQEFd-xj3y7kZPqe3rcugs/1/di" border="0"></img></a></p>
<div>
<a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=NIEahfyhGkw:znidtXGBIgQ:wF9xT3WuBAs"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=NIEahfyhGkw:znidtXGBIgQ:wF9xT3WuBAs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=NIEahfyhGkw:znidtXGBIgQ:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=NIEahfyhGkw:znidtXGBIgQ:V_sGLiPBpWU" border="0"></img></a>
</div>
<p><img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/NIEahfyhGkw" height="1" width="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hctor.com/resident-evil-the-discount-chronicles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nier video is Nier-ly video-free</title>
		<link>http://www.hctor.com/nier-video-is-nier-ly-video-free/</link>
		<comments>http://www.hctor.com/nier-video-is-nier-ly-video-free/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 17:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[18th-2009]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[aol]]></category>
		<category><![CDATA[caramelzappa]]></category>
		<category><![CDATA[cavia]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[joystiq-nintendo]]></category>
		<category><![CDATA[joystiq-xbox]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[square-enix]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[weekly-releases]]></category>

		<guid isPermaLink="false">http://www.hctor.com/nier-video-is-nier-ly-video-free/</guid>
		<description><![CDATA[ We were really hoping this Nier trailer would help answer some of the questions we had about the title. ]]></description>
			<content:encoded><![CDATA[<p>We were really hoping this <a href="http://www.joystiq.com/tag/Nier/"><em>Nier</em></a> trailer would help answer some of the questions we had about the title. For example, <em>what&#8217;s up</em> with the <a href="http://www.joystiq.com/2009/09/18/nier-replicant-is-sort-of-different-from-nier-gestalt/">two different games</a>? We&#8217;re getting just one game on PS3 and 360 &#8212; but <em>that</em> game is a 360 exclusive in Japan, with a <em>different Nier</em> game being released on PS3. Why not release both games in the larger North American market? And how will the gameplay be evolved since the <a href="http://www.joystiq.com/2009/06/03/notworthy-square-enixs-nier-demo/">E3 demo</a>? Because if there&#8217;s not some improvement, the <em>number</em> of <em>Nier</em> games may not matter.</p>
<p>It does not answer any of those questions. In fact, we have several <em>more</em> questions after this trailer, which features the voice (but not much else) of the AI partner, Kaine. Questions like &#8220;what?&#8221;
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2009/12/18/nier-video-is-nier-ly-video-free/">Nier video is Nier-ly video-free</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Dec 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.joystiq.com/2009/12/18/nier-video-is-nier-ly-video-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19287384/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/18/nier-video-is-nier-ly-video-free/#comments" title="View reader comments on this entry">Comments</a></p>
<p><a href="http://feedads.g.doubleclick.net/~at/GGp7wvFV8bRXV5EwGJ1UmgfJFow/0/da"><img src="http://feedads.g.doubleclick.net/~at/GGp7wvFV8bRXV5EwGJ1UmgfJFow/0/di" border="0"></img></a><br />
<a href="http://feedads.g.doubleclick.net/~at/GGp7wvFV8bRXV5EwGJ1UmgfJFow/1/da"><img src="http://feedads.g.doubleclick.net/~at/GGp7wvFV8bRXV5EwGJ1UmgfJFow/1/di" border="0"></img></a></p>
<div>
<a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=xk9tdgQ9UAM:gqJTI9I3Uhc:wF9xT3WuBAs"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=xk9tdgQ9UAM:gqJTI9I3Uhc:wF9xT3WuBAs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=xk9tdgQ9UAM:gqJTI9I3Uhc:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=xk9tdgQ9UAM:gqJTI9I3Uhc:V_sGLiPBpWU" border="0"></img></a>
</div>
<p><img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/xk9tdgQ9UAM" height="1" width="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hctor.com/nier-video-is-nier-ly-video-free/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Resident Evil 2&#8242;s soy boy returns for Darkside Chronicles</title>
		<link>http://www.hctor.com/resident-evil-2s-soy-boy-returns-for-darkside-chronicles/</link>
		<comments>http://www.hctor.com/resident-evil-2s-soy-boy-returns-for-darkside-chronicles/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 04:30:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[cavia]]></category>
		<category><![CDATA[days-ago]]></category>
		<category><![CDATA[japanese]]></category>
		<category><![CDATA[joystiq-nintendo]]></category>
		<category><![CDATA[joystiq-xbox]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[ninja-gaiden]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[resident]]></category>
		<category><![CDATA[resident-evil]]></category>
		<category><![CDATA[tofu]]></category>

		<guid isPermaLink="false">http://www.hctor.com/resident-evil-2s-soy-boy-returns-for-darkside-chronicles/</guid>
		<description><![CDATA[ We should have seen this coming, given that Resident Evil: Darkside Chronicles recounts events from Resident Evil 2 , but it never oc-curd to us: Tofu, the character from the hidden "Tofu Survivor" stage in RE2 , will return for the Wii-exclusive rail shooter, as confirmed (or con-extra-firmed) in this trailer. But not as a protagonist: in Darkside Chronicles ' Tofu Mode, many of the zombies are swapped out for gelatinous, crumbly, flavor-absorbing tofu. After the break, enjoy a trailer featuring some alternate costumes for the playable characters, all of whom are made of meat, as far as we know. ]]></description>
			<content:encoded><![CDATA[<p>We should have seen this coming, given that <em><a href="http://joystiq.com/tag/resident-evil-darkside-chronicles">Resident Evil: Darkside Chronicles</a></em> recounts events from <em>Resident Evil 2</em>, but it never oc-curd to us: Tofu, the character from the hidden &#8220;Tofu Survivor&#8221; stage in <em>RE2</em>, will return for the Wii-exclusive rail shooter, as confirmed (or con-extra-firmed) in this trailer. But not as a protagonist: in <em>Darkside Chronicles</em>&#8216; Tofu Mode, many of the zombies are swapped out for gelatinous, crumbly, flavor-absorbing tofu.</p>
<p>After the break, enjoy a trailer featuring some alternate costumes for the playable characters, all of whom are made of meat, as far as we know.</p>
<div>
<p><strong>Gallery: <a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-tgs-2009/">Resident Evil: The Darkside Chronicles (TGS 2009)</a></strong></p>
<p><a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-tgs-2009/2313154/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/darksidechronicles092409image6_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-tgs-2009/2313153/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/darksidechronicles092409image5_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-tgs-2009/2313152/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/darksidechronicles092409image4_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-tgs-2009/2313151/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/darksidechronicles092409image3_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/resident-evil-the-darkside-chronicles-tgs-2009/2313150/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/darksidechronicles092409image2_thumbnail.jpg" alt="" /></a></div>
<p><a href="http://www.joystiq.com/2009/11/14/resident-evil-2s-soy-boy-returns-for-darkside-chronicles/" rel="bookmark">Continue reading <em>Resident Evil 2&#8242;s soy boy returns for Darkside Chronicles</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2009/11/14/resident-evil-2s-soy-boy-returns-for-darkside-chronicles/">Resident Evil 2&#8242;s soy boy returns for Darkside Chronicles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 14 Nov 2009 05:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.joystiq.com/2009/11/14/resident-evil-2s-soy-boy-returns-for-darkside-chronicles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19236732/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/14/resident-evil-2s-soy-boy-returns-for-darkside-chronicles/#comments" title="View reader comments on this entry">Comments</a></p>
<p><a href="http://feedads.g.doubleclick.net/~at/EyYILjm2932_FiRTcyxHhsi-Xus/0/da"><img src="http://feedads.g.doubleclick.net/~at/EyYILjm2932_FiRTcyxHhsi-Xus/0/di" border="0"></img></a><br />
<a href="http://feedads.g.doubleclick.net/~at/EyYILjm2932_FiRTcyxHhsi-Xus/1/da"><img src="http://feedads.g.doubleclick.net/~at/EyYILjm2932_FiRTcyxHhsi-Xus/1/di" border="0"></img></a></p>
<div>
<a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=53J2piZCHmI:2fMZuPw1VSE:wF9xT3WuBAs"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=53J2piZCHmI:2fMZuPw1VSE:wF9xT3WuBAs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?a=53J2piZCHmI:2fMZuPw1VSE:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=53J2piZCHmI:2fMZuPw1VSE:V_sGLiPBpWU" border="0"></img></a>
</div>
<p><img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/53J2piZCHmI" height="1" width="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hctor.com/resident-evil-2s-soy-boy-returns-for-darkside-chronicles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
