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Ghost Recon Online gets ‘Arctic’ pack September 12

The first expansion for Ubisoft’s free-to-play shooter Ghost Recon Online drops next Wednesday, September 12, bringing with it new gear, weapons and the games largest map to date. Additionally, “over 300 balance changes, improvements, and bug fixes” will also be included in the update

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Mutant Mudds’ extra PC content will come to 3DS for free, Renegade Kid an authorized Wii U dev

Mutant Mudds just came out on PC with new content, including extra difficult new levels. That content will be released on 3DS as a free update for the eShop release of that game, Renegade Kid director Jools Watsham revealed on his blog this week. In addition, he also let slip that Renegade Kid is a licensed Wii U developer.

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Halo 4 ViDoc makes Chief human, multiplayer map ‘Exile’ revealed

Along with the revelation that Grifball will be making its way into Halo 4 multiplayer, a number of other exciting tidbits were revealed by 343 Industries at PAX.

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Kojima: Fox Engine could support Silent Hill, other Konami games

During a Metal Gear 25th Anniversary panel at PAX 2012, designer Hideo Kojima talked about the development of the Fox Engine , which powers Metal Gear Solid: Ground Zeroes . Kojima spoke briefly about the engine’s potential and versatility. “The thing is, once we get the Fox engine moving as we do now

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Mass Effect 3 Wii U developed by Australian studio Straight Right

BioWare and EA have chosen their companion for the development of Mass Effect 3′s Wii U iteration: Australian developer Straight Right, who has previously been responsible only for Shift 2: Unleashed on iOS.

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SOCOM vets form casual studio, seeking Kickstarter support

A team of vets displaced after Zipper Interactive closed have reformed as Nobodinos (pronounced: nobody knows) and are currently seeking funds through Kickstarter. GI.biz reports the studio launched shortly after Zipper shuttered , and has been at work on Bottom Feeders , a casual multiplatform game. “Eventually we may get back to the big console titles, but for now we are focused on creating some casual and mobile games,” the studio told GI.biz

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Ico, Shadow of the Colossus producer Kenji Kaido quits

Kenji Kaido, a Team Ico member and producer of both Ico and Shadow of the Colossus , is leaving Sony Computer Entertainment Japan. He dropped a casual tweet to let the world know that he is leaving SCE this month

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breaking news: Shadow of the Colossus Producer Kenji Kaido Leaves Sony

Kenji Kaido (L), producer of Ico and Shadow of the Colossus , has left Sony, he said on Monday. Photo: Javier Candeira/ Flickr /CC BY-SA 2.0 Kenji Kaido, producer of the acclaimed PlayStation games Ico and Shadow of the Colossus , has left Sony, according to his Twitter.

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what we’re playing: Review: New Super Mario Bros. 2 Goes for Gold, Settles for Silver

Remember back when you didn’t know where the 1up mushrooms were hidden in the original Super Mario Bros. ? A time long ago, when there was no Internet to turn to?

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Dishonored’s Harvey Smith on the risk of letting players break your game

There are a lot of choices available to players in Dishonored . At every player’s disposal is an impressive array of weapons, gadgets and abilities, each offering a different way to tackle a given situation. Take the simple assassination mission I played at Gamescom , which just so happened to be the same mission we detailed earlier this month at QuakeCon.

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