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Resident Evil 6, Dragon’s Dogma propel Capcom to record first half of fiscal 2013

Capcom reported operating income of 6.5 billion yen ($81.6 million) for the first half of its fiscal 2013 (April 1 through September 30), up 134.2 percent from last year. Overall, Capcom claimed that “sales and income for this 6 months period broke the record at all levels for the first half.” The success is attributed to two games which have done better in sales than in reviews, one being Resident Evil 6 , of which Capcom had already shipped 3.7 million units to retailers by the end of the half, in advance of its October release date. Yes, one of the best-selling games of the period, from Capcom’s perspective, had not yet been released during the period

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Xbox division earnings down 1% compared to last year

In today’s most incremental news, Microsoft reported that its Entertainment and Devices Division, responsible for the Xbox 360 and Windows Phone, earned $1.95 billion in revenue in the first quarter of its fiscal 2013, down 1% from the same period last year. 1.7 million Xbox 360 consoles were sold in the quarter ending September 30.

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Square Enix sees losses in fiscal Q1, but handheld and social games help

Square Enix faced net losses of 2.077 billion yen ($27 million) in the fiscal quarter ending June 30. The Digital Entertainment division, responsible for home and mobile video games, reported that “sales of console games were weak” in the quarter, but sales of portable games, specifically the Japan-only Dragon Quest Monsters: Terry’s Wonderland 3D , were more positive.

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EA spending $80 million on next-gen development over next year

According to EA’s results for fiscal 2012, the period from April 1, 2011 through March 31, 2012, it’s been a good year. The publisher saw growth across many sectors, but perhaps most surprising was talk of investing $80 million in development of games for “Gen4 console systems” over the next 12 months, EA’s fiscal 2013. It speaks to not only when we could potentially get our hands on some new hardware, but is potentially indicative of how much cash a major publisher will need in order to produce games for the next generation of AAA blockbusters

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EA spending $80 million on next-gen development over next year

According to EA’s results for fiscal 2012, the period from April 1, 2011 through March 31, 2012, it’s been a good year. The publisher saw growth across many sectors, but perhaps most surprising was talk of investing $80 million in development of games for “Gen4 console systems” over the next 12 months, EA’s fiscal 2013. It speaks to not only when we could potentially get our hands on some new hardware, but is potentially indicative of how much cash a major publisher will need in order to produce games for the next generation of AAA blockbusters

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Devil’s Third expected before April 2013

Previously only hinted in a slide on an investor presentation, we know have a somewhat clear idea of at least the year of release for Tomonobu Itagaki’s new game, Devil’s Third . “The game is currently scheduled for release in THQ’s fiscal year ending March 31, 2013,” according to publisher THQ’s latest earnings release

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