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	<title>Hctor.com &#187; grand theft auto</title>
	<atom:link href="http://www.hctor.com/tag/grand-theft-auto/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hctor.com</link>
	<description>The Game Blog &#124; Daily Fresh News of the Latest Games on Playstation, Xbox, Wii and PC</description>
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		<title>British Tab&#8217;s Bogus GTA Story Brings Bigtime Apology — and Damages [Dumbasses]</title>
		<link>http://www.hctor.com/british-tabs-bogus-gta-story-brings-bigtime-apology-%e2%80%94-and-damages-dumbasses/</link>
		<comments>http://www.hctor.com/british-tabs-bogus-gta-story-brings-bigtime-apology-%e2%80%94-and-damages-dumbasses/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 18:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[kotaku]]></category>
		<category><![CDATA[britain]]></category>
		<category><![CDATA[client]]></category>
		<category><![CDATA[dumbasses]]></category>
		<category><![CDATA[grand theft auto]]></category>
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		<description><![CDATA[ The idea that Rockstar Games was making "Grand Theft Auto: Rothbury" - whether or not a ghastly crime was committed there - was so sensationally ridiculous that when The Daily Star alleged such a plan, I ignored it. Rockstar didn't]]></description>
			<content:encoded><![CDATA[<p>
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										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"&gt;<a title="Click here to read British Tab's Bogus GTA Story Brings Bigtime Apology  and Damages" href="http://kotaku.com/tag/dumbasses/"><span>#</span><span>dumbasses</span></a>&lt;/div &#8211;></p>
<div><a title="Click here to read British Tab's Bogus GTA Story Brings Bigtime Apology  and Damages" href="http://kotaku.com/5595439/british-tabs-bogus-gta-story-brings-bigtime-apology-+-and-damages"><br />
						<img style="border-color: #B3B3B3;border-width: 0 1px 1px;border-style: none solid solid" height="120" width="160" alt="Click here to read British Tab's Bogus GTA Story Brings Bigtime Apology  and Damages" src="http://cache.gawkerassets.com/assets/images/9/2010/07/160x120_145380_1.jpg" /><br />
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<p>				The idea that Rockstar Games was making &#8220;Grand Theft Auto: Rothbury&#8221; &#8211; whether or not a ghastly crime was committed there &#8211; was so sensationally ridiculous that when <em>The Daily Star</em> alleged such a plan, I ignored it. Rockstar didn&#8217;t.				<a href="http://kotaku.com/5595439/british-tabs-bogus-gta-story-brings-bigtime-apology-+-and-damages" title="Click here to read more about British Tab's Bogus GTA Story Brings Bigtime Apology  and Damages [Dumbasses]">More&nbsp;&raquo;</a><br />
				
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		<title>Grand Theft Auto Is Good For Kids &#8211; No It&#8217;s Not [Science]</title>
		<link>http://www.hctor.com/grand-theft-auto-is-good-for-kids-no-its-not-science/</link>
		<comments>http://www.hctor.com/grand-theft-auto-is-good-for-kids-no-its-not-science/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 22:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[kotaku]]></category>
		<category><![CDATA[cheryl-olson]]></category>
		<category><![CDATA[client]]></category>
		<category><![CDATA[grand theft auto]]></category>
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		<category><![CDATA[video game violence]]></category>

		<guid isPermaLink="false">http://www.hctor.com/grand-theft-auto-is-good-for-kids-no-its-not-science/</guid>
		<description><![CDATA[ The problem of using science to determine whether or not violent video games like Grand Theft Auto do harm to our children is neatly summed up in one article on Scientific American - there's always good news and bad news. ]]></description>
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										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"&gt;<a title="Click here to read Grand Theft Auto Is Good For Kids - No It's Not" href="http://kotaku.com/tag/science/"><span>#</span><span>science</span></a>&lt;/div &#8211;></p>
<div><a title="Click here to read Grand Theft Auto Is Good For Kids - No It's Not" href="http://kotaku.com/5570155/grand-theft-auto-is-good-for-kids-+-no-its-not"><br />
						<img style="border-color: #B3B3B3;border-width: 0 1px 1px;border-style: none solid solid" height="120" width="160" alt="Click here to read Grand Theft Auto Is Good For Kids - No It's Not" src="http://cache-03.gawkerassets.com/assets/images/9/2010/06/160x120_gtadebate.jpg" /><br />
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<p>				 The problem of using science to determine whether or not violent video games like Grand Theft Auto do harm to our children is neatly summed up in one article on Scientific American &#8211; there&#8217;s always good news and bad news.				<a href="http://kotaku.com/5570155/grand-theft-auto-is-good-for-kids-+-no-its-not" title="Click here to read more about Grand Theft Auto Is Good For Kids - No It's Not [Science]">More&nbsp;&raquo;</a><br />
				
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<a href="http://feeds.gawker.com/~ff/kotaku/full?a=hJK4o4ML3cU:X3lBytYK6z4:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.gawker.com/~ff/kotaku/full?a=hJK4o4ML3cU:X3lBytYK6z4:H0mrP-F8Qgo"><img src="http://feeds.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo" border="0"></img></a> <a href="http://feeds.gawker.com/~ff/kotaku/full?a=hJK4o4ML3cU:X3lBytYK6z4:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/kotaku/full?i=hJK4o4ML3cU:X3lBytYK6z4:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.gawker.com/~ff/kotaku/full?a=hJK4o4ML3cU:X3lBytYK6z4:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/kotaku/full?i=hJK4o4ML3cU:X3lBytYK6z4:V_sGLiPBpWU" border="0"></img></a>
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<p><img src="http://feeds.feedburner.com/~r/kotaku/full/~4/hJK4o4ML3cU" height="1" width="1" /></p>
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		<title>My Four-Year-Old Son Plays Grand Theft Auto [Grand Theft Auto San Andreas]</title>
		<link>http://www.hctor.com/my-four-year-old-son-plays-grand-theft-auto-grand-theft-auto-san-andreas/</link>
		<comments>http://www.hctor.com/my-four-year-old-son-plays-grand-theft-auto-grand-theft-auto-san-andreas/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 12:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[kotaku]]></category>
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		<category><![CDATA[grand theft auto]]></category>
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		<guid isPermaLink="false">http://www.hctor.com/my-four-year-old-son-plays-grand-theft-auto-grand-theft-auto-san-andreas/</guid>
		<description><![CDATA[ At the very impressionable age of four, my son loved Grand Theft Auto . More&#160;&#187; ]]></description>
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										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"&gt;<a title="Click here to read My Four-Year-Old Son Plays Grand Theft Auto" href="http://kotaku.com/tag/grandtheftautosanandreas/"><span>#</span><span>grandtheftautosanandreas</span></a>&lt;/div &#8211;></p>
<div><a title="Click here to read My Four-Year-Old Son Plays Grand Theft Auto" href="http://kotaku.com/5558741/my-four+year+old-son-plays-grand-theft-auto"><br />
						<img style="border-color: #B3B3B3;border-width: 0 1px 1px;border-style: none solid solid" height="120" width="160" alt="Click here to read My Four-Year-Old Son Plays Grand Theft Auto" src="http://cache-04.gawkerassets.com/assets/images/9/2010/06/160x120_elijahinsnow12.jpg" /><br />
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<p>				At the very impressionable age of four, my son loved <a href="http://www.bitmob.com/mobfeed?tag=Grand-Theft-Auto" target="_self" title="Grand Theft Auto">Grand Theft Auto</a>.				<a href="http://kotaku.com/5558741/my-four+year+old-son-plays-grand-theft-auto" title="Click here to read more about My Four-Year-Old Son Plays Grand Theft Auto [Grand Theft Auto San Andreas]">More&nbsp;&raquo;</a><br />
				
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<p><img src="http://feeds.feedburner.com/~r/kotaku/full/~4/cLnUGRBJ_pw" height="1" width="1" /></p>
]]></content:encoded>
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		<title>Game Design as Make-Believe: Participation [Republished]</title>
		<link>http://www.hctor.com/game-design-as-make-believe-participation-republished/</link>
		<comments>http://www.hctor.com/game-design-as-make-believe-participation-republished/#comments</comments>
		<pubDate>Wed, 19 May 2010 15:20:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[kotaku]]></category>
		<category><![CDATA[client]]></category>
		<category><![CDATA[final fantasy vii]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[ludology]]></category>
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		<category><![CDATA[republished]]></category>
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		<category><![CDATA[resident-evil]]></category>

		<guid isPermaLink="false">http://www.hctor.com/game-design-as-make-believe-participation-republished/</guid>
		<description><![CDATA[ Based upon part five of the Mimesis as Make-Believe serial. ]]></description>
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										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"&gt;<a title="Click here to read Game Design as Make-Believe: Participation" href="http://kotaku.com/tag/republished/"><span>#</span><span>republished</span></a>&lt;/div &#8211;></p>
<div><a title="Click here to read Game Design as Make-Believe: Participation" href="http://kotaku.com/5542487/game-design-as-make+believe-participation"><br />
						<img style="border-color: #B3B3B3;border-width: 0 1px 1px;border-style: none solid solid" height="120" width="160" alt="Click here to read Game Design as Make-Believe: Participation" src="http://cache-02.gawkerassets.com/assets/images/9/2010/05/160x120_part5.jpg" /><br />
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<p><em>Based upon <a href="http://onlyagame.typepad.com/only_a_game/2010/05/mimesis-as-makebelieve-5-participation.html">part five</a> of the Mimesis as Make-Believe serial. See part four <a href="http://www.kotaku.com.au/2010/05/game-design-as-make-believe-fictional-worlds/">here</a>.</em>				<a href="http://kotaku.com/5542487/game-design-as-make+believe-participation" title="Click here to read more about Game Design as Make-Believe: Participation [Republished]">More&nbsp;&raquo;</a><br />
				
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<p><img src="http://feeds.feedburner.com/~r/kotaku/full/~4/7OL3rJAiRD0" height="1" width="1" /></p>
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		<title>Game Design as Make-Believe: Fictional Worlds [Republished]</title>
		<link>http://www.hctor.com/game-design-as-make-believe-fictional-worlds-republished/</link>
		<comments>http://www.hctor.com/game-design-as-make-believe-fictional-worlds-republished/#comments</comments>
		<pubDate>Fri, 14 May 2010 00:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[kotaku]]></category>
		<category><![CDATA[client]]></category>
		<category><![CDATA[grand theft auto]]></category>
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		<description><![CDATA[ Based upon part four of the Mimesis as Make-Believe serial. More&#160;&#187; ]]></description>
			<content:encoded><![CDATA[<p>
<div>
										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"&gt;<a title="Click here to read Game Design as Make-Believe: Fictional Worlds" href="http://kotaku.com/tag/republished/"><span>#</span><span>republished</span></a>&lt;/div &#8211;></p>
<div><a title="Click here to read Game Design as Make-Believe: Fictional Worlds" href="http://kotaku.com/5537128/game-design-as-make+believe-fictional-worlds"><br />
						<img style="border-color: #B3B3B3;border-width: 0 1px 1px;border-style: none solid solid" height="120" width="160" alt="Click here to read Game Design as Make-Believe: Fictional Worlds" src="http://cache-04.gawkerassets.com/assets/images/9/2010/05/160x120_gtasa.jpg" /><br />
											</a></div>
</p></div>
<p>				<em>Based upon <a href="http://onlyagame.typepad.com/only_a_game/2010/05/mimesis-as-makebelieve-4-fictional-worlds.html">part four</a> of the Mimesis as Make-Believe serial.</em>				<a href="http://kotaku.com/5537128/game-design-as-make+believe-fictional-worlds" title="Click here to read more about Game Design as Make-Believe: Fictional Worlds [Republished]">More&nbsp;&raquo;</a><br />
				
<div>
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<p><img src="http://feeds.feedburner.com/~r/kotaku/full/~4/moskElvig5U" height="1" width="1" /></p>
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		<title>Heavy Rain in Liberty City: a GTA IV Machinima</title>
		<link>http://www.hctor.com/heavy-rain-in-liberty-city-a-gta-iv-machinima/</link>
		<comments>http://www.hctor.com/heavy-rain-in-liberty-city-a-gta-iv-machinima/#comments</comments>
		<pubDate>Wed, 12 May 2010 04:30:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
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		<description><![CDATA[ If you've played through Heavy Rain , you know that most problems can't be solved by shooting a dude in the face . For GTA IV 's Niko Bellic, that's very much a real problem solver -- a tactic he has no problem using. So it's a pretty odd juxtaposition to see the two games spliced together like they are in the video past the break. ]]></description>
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<div><a href="http://www.machinima.com/film/view&amp;id=48838"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/heavyraingtaiv5112010.jpg" /></a></div>
<p>If you&#8217;ve played through <a href="http://www.joystiq.com/tag/heavy-rain"><em>Heavy Rain</em></a>, you know that most problems can&#8217;t be solved by <em>shooting a dude in the face</em>. For <a href="http://www.joystiq.com/tag/gta-iv">GTA IV</a>&#8216;s Niko Bellic, that&#8217;s very much a real problem solver &#8212; a tactic he has no problem using. So it&#8217;s a pretty odd juxtaposition to see the two games spliced together like they are in the video past the break.</p>
<p>It&#8217;s a pretty great video, but we feel we should warn you that you probably won&#8217;t get it if you&#8217;ve never played <em>Heavy Rain</em>. Unless <a href="http://www.youtube.com/watch?v=p1kFNxpp-Ak#t=4m30s">you&#8217;re watching this part</a>, which we&#8217;re pretty sure is funny no matter what game(s) you&#8217;ve played.</p>
<p>[Via <a href="http://kotaku.com/5534944/heavy-rain-always-needed-more-grand-theft-auto-and-ass+grabbing">Kotaku</a>]
<p><a href="http://www.joystiq.com/2010/05/11/heavy-rain-in-liberty-city-a-gta-iv-machinima/" rel="bookmark">Continue reading <em>Heavy Rain in Liberty City: a GTA IV Machinima</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/05/11/heavy-rain-in-liberty-city-a-gta-iv-machinima/">Heavy Rain in Liberty City: a GTA IV Machinima</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 May 2010 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.machinima.com/film/view&amp;">Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/heavy-rain-in-liberty-city-a-gta-iv-machinima/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19472597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/heavy-rain-in-liberty-city-a-gta-iv-machinima/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>Guru, Rapper Who Portrayed Grand Theft Auto III&#8217;s 8-Ball, Dies at 43 [Rip]</title>
		<link>http://www.hctor.com/guru-rapper-who-portrayed-grand-theft-auto-iiis-8-ball-dies-at-43-rip-2/</link>
		<comments>http://www.hctor.com/guru-rapper-who-portrayed-grand-theft-auto-iiis-8-ball-dies-at-43-rip-2/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 19:30:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[kotaku]]></category>
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		<description><![CDATA[ Keith Elam, a hip-hop artist who performed under the name Guru, died Monday after ending a long battle with cancer. Elam voiced 8-Ball, the demolitions artist with whom the protagonist escapes at the very beginning of Grand Theft Auto III. More&#160;&#187; ]]></description>
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<div>
										<!--  div style="background-color: #B3B3B3; width: 160px; padding: 1px;"&gt;<a title="Click here to read Guru, Rapper Who Portrayed &lt;em&gt;Grand Theft Auto III&lt;/em&gt;'s 8-Ball, Dies at 43" href="http://kotaku.com/tag/rip/"><span>#</span><span>rip</span></a>&lt;/div &#8211;></p>
<div><a title="Click here to read Guru, Rapper Who Portrayed &lt;em&gt;Grand Theft Auto III&lt;/em&gt;'s 8-Ball, Dies at 43" href="http://kotaku.com/5520895/guru-rapper-who-portrayed-grand-theft-auto-iiis-8+ball-dies-at-43"><br />
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<p>				Keith Elam, a hip-hop artist who performed under the name Guru, died Monday after ending a long battle with cancer. Elam voiced 8-Ball, the demolitions artist with whom the protagonist escapes at the very beginning of <em>Grand Theft Auto III. </em>				<a href="http://kotaku.com/5520895/guru-rapper-who-portrayed-grand-theft-auto-iiis-8+ball-dies-at-43" title="Click here to read more about Guru, Rapper Who Portrayed Grand Theft Auto III's 8-Ball, Dies at 43 [Rip]">More&nbsp;&raquo;</a><br />
				
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		<title>Mothers Against Violence discuss GTA, emphasize parental responsibility, on BBC</title>
		<link>http://www.hctor.com/mothers-against-violence-discuss-gta-emphasize-parental-responsibility-on-bbc/</link>
		<comments>http://www.hctor.com/mothers-against-violence-discuss-gta-emphasize-parental-responsibility-on-bbc/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 02:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
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		<guid isPermaLink="false">http://www.hctor.com/mothers-against-violence-discuss-gta-emphasize-parental-responsibility-on-bbc/</guid>
		<description><![CDATA[ During a BBC Radio Leeds discussion on violent video games earlier today, a spokesperson for Mothers Against Violence urged parents to take responsibility for their children rather than blame the games themselves. "I'm not directly blaming games, I'm blaming parents. If someone doesn't do something, where does it stop?" Eurogamer transcribed pieces of the discussion, which range from the relatively mild, positive quote above, to the misinformed ("Why is it okay to beat up a prostitute, but not okay to pick up a normal civilian?" -- regarding the Grand Theft Auto series), and even to the legalese ("[Rockstar Games] submits every game to the appropriate ratings body]]></description>
			<content:encoded><![CDATA[<p>
<div><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/gta-iv-062209.jpg" /></div>
<p>During a BBC Radio Leeds discussion on violent video games earlier today, a spokesperson for <a href="http://www.mothersagainstviolence.org.uk/">Mothers Against Violence</a> urged parents to take responsibility for their children rather than blame the games themselves. &#8220;I&#8217;m not directly blaming games, I&#8217;m blaming parents. If someone doesn&#8217;t do something, where does it stop?&#8221; </p>
<p><a href="http://www.eurogamer.net/articles/buck-stops-with-parents-on-violent-games">Eurogamer</a> transcribed pieces of the discussion, which range from the relatively mild, positive quote above, to the misinformed (&#8220;Why is it okay to beat up a prostitute, but not okay to pick up a normal civilian?&#8221; &#8212; regarding the <em><a href="http://www.joystiq.com/tag/grand-theft-auto">Grand Theft Auto</a></em> series), and even to the legalese (&#8220;[Rockstar Games] submits every game to the appropriate ratings body. [<em>GTA</em> is] 18-rated and is entertainment clearly aimed at an adult audience.&#8221; &#8212; Rockstar&#8217;s response). The MAV spokesperson reiterated that, while she worries about the effect violent games have on children, the onus is on parents to &#8220;study what games are all about.&#8221; We&#8217;re just gonna put this out there &#8212; <em>hear, hear!</em>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/04/08/mothers-against-violence-discuss-gta-emphasize-parental-respons/">Mothers Against Violence discuss GTA, emphasize parental responsibility, on BBC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Apr 2010 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.eurogamer.net/articles/buck-stops-with-parents-on-violent-games">Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/08/mothers-against-violence-discuss-gta-emphasize-parental-respons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19430371/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/08/mothers-against-violence-discuss-gta-emphasize-parental-respons/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>Mothers Against Violence discuss GTA, emphasize parental responsibility, on BBC</title>
		<link>http://www.hctor.com/mothers-against-violence-discuss-gta-emphasize-parental-responsibility-on-bbc-2/</link>
		<comments>http://www.hctor.com/mothers-against-violence-discuss-gta-emphasize-parental-responsibility-on-bbc-2/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 02:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
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		<guid isPermaLink="false">http://www.hctor.com/mothers-against-violence-discuss-gta-emphasize-parental-responsibility-on-bbc-2/</guid>
		<description><![CDATA[ During a BBC Radio Leeds discussion on violent video games earlier today, a spokesperson for Mothers Against Violence urged parents to take responsibility for their children rather than blame the games themselves. "I'm not directly blaming games, I'm blaming parents. If someone doesn't do something, where does it stop?" Eurogamer transcribed pieces of the discussion, which range from the relatively mild, positive quote above, to the misinformed ("Why is it okay to beat up a prostitute, but not okay to pick up a normal civilian?" -- regarding the Grand Theft Auto series), and even to the legalese ("[Rockstar Games] submits every game to the appropriate ratings body]]></description>
			<content:encoded><![CDATA[<p>
<div><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/gta-iv-062209.jpg" /></div>
<p>During a BBC Radio Leeds discussion on violent video games earlier today, a spokesperson for <a href="http://www.mothersagainstviolence.org.uk/">Mothers Against Violence</a> urged parents to take responsibility for their children rather than blame the games themselves. &#8220;I&#8217;m not directly blaming games, I&#8217;m blaming parents. If someone doesn&#8217;t do something, where does it stop?&#8221; </p>
<p><a href="http://www.eurogamer.net/articles/buck-stops-with-parents-on-violent-games">Eurogamer</a> transcribed pieces of the discussion, which range from the relatively mild, positive quote above, to the misinformed (&#8220;Why is it okay to beat up a prostitute, but not okay to pick up a normal civilian?&#8221; &#8212; regarding the <em><a href="http://www.joystiq.com/tag/grand-theft-auto">Grand Theft Auto</a></em> series), and even to the legalese (&#8220;[Rockstar Games] submits every game to the appropriate ratings body. [<em>GTA</em> is] 18-rated and is entertainment clearly aimed at an adult audience.&#8221; &#8212; Rockstar&#8217;s response). The MAV spokesperson reiterated that, while she worries about the effect violent games have on children, the onus is on parents to &#8220;study what games are all about.&#8221; We&#8217;re just gonna put this out there &#8212; <em>hear, hear!</em>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/04/08/mothers-against-violence-discuss-gta-emphasize-parental-respons/">Mothers Against Violence discuss GTA, emphasize parental responsibility, on BBC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Apr 2010 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.eurogamer.net/articles/buck-stops-with-parents-on-violent-games">Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/08/mothers-against-violence-discuss-gta-emphasize-parental-respons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19430371/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/08/mothers-against-violence-discuss-gta-emphasize-parental-respons/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>GTA: Chinatown Wars 30% off on iPhone this weekend</title>
		<link>http://www.hctor.com/gta-chinatown-wars-30-off-on-iphone-this-weekend/</link>
		<comments>http://www.hctor.com/gta-chinatown-wars-30-off-on-iphone-this-weekend/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 23:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
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		<description><![CDATA[ Both the DS and PSP versions of GTA Chinatown Wars have been well-received by gamers and critics alike, which inevitably spurred a release on the iPhone . And if you're an iPhone fan who's been looking to pick up the Apple platform port, now's a good time: it's on sale for 30 percent off this weekend only in the App store. That brings the game down to a very manageable $6.99, and you can download it for that price up until 12am ET Sunday night, at the conclusion of Valentine's Day. ]]></description>
			<content:encoded><![CDATA[<p>
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<p>Both the DS and PSP versions of <a href="http://www.joystiq.com/tag/gta-chinatown-wars"><em>GTA Chinatown Wars</em></a> have been well-received by gamers and critics alike, which inevitably spurred <a href="http://www.joystiq.com/2009/08/31/grand-theft-auto-chinatown-wars-breaking-into-iphones-this-fall/">a release on the iPhone</a>. And if you&#8217;re an iPhone fan who&#8217;s been looking to pick up the Apple platform port, now&#8217;s a good time: it&#8217;s on sale for 30 percent off this weekend only in the App store.</p>
<p>That brings the game down to a very manageable $6.99, and you can download it for that price up until 12am ET Sunday night, at the conclusion of Valentine&#8217;s Day. We&#8217;d offer that it&#8217;s also a good gift idea for that special someone in your life, but we wouldn&#8217;t want to help produce any modern day Bonnie and Clyde types now, would we? </p>
<p>Download <em>GTA: Chinatown Wars</em> from the App store &#8211; $6.99 <a href="http://itunes.apple.com/us/app/grand-theft-auto-chinatown/id344186162?mt=8&amp;uo=6" target="itunes_store"><img height="15" border="0" align="absbottom" width="61" alt="Grand Theft Auto: Chinatown Wars" src="http://ax.phobos.apple.com.edgesuite.net/images/badgeitunes61x15dark.gif" /></a>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/02/13/gta-chinatown-wars-30-off-on-iphone-this-weekend/">GTA: Chinatown Wars 30% off on iPhone this weekend</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 13 Feb 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
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