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Review: Kentucky Route Zero

If I described Kentucky Route Zero as an episodic point-and-click, I’d be selling it short. Sure, it’s episodic — and, yeah, you move your mouse to point and click, but this game is something else. Something bigger

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Review: The Cave

Ron Gilbert, being responsible for classic LucasArts titles like Maniac Mansion and The Secret of Monkey Island, is a legend in adventure game circles. His latest adventure, The Cave , feels a bit like a return to those roots but winds up being something altogether different.

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Review: The Cave

Ron Gilbert, being responsible for classic LucasArts titles like Maniac Mansion and The Secret of Monkey Island, is a legend in adventure game circles. His latest adventure, The Cave , feels a bit like a return to those roots but winds up being something altogether different.

Continue reading →

Review: Ace of Spades

A game that combines ideas from both Minecraft and Team Fortress 2 sounds like it would be a match made in heaven. The LEGO-style buildings and aesthetics combined with the multi-class gameplay should be right up my alley. Yet, Ace of Spades fails to deliver on any and all of the ideas that make its inspirations so good, and what’s left behind is a laggy, boring mess of a shooter that feels uninspired and bland

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special feature: In These Games, Death Is Forever, and That’s Awesome

It’s hard to call a war game “realistic” when the player can select “continue” after being shot in the head. A new crop of games is aiming to fix that.

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Review: ZombiU

ZombiU will be viewed through a very particular lens, one designed to scrutinize the Wii U’s worth as a “hardcore” gaming system.

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Review: ZombiU

ZombiU will be viewed through a very particular lens, one designed to scrutinize the Wii U’s worth as a “hardcore” gaming system.

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Assassin’s Creed 3 patch cuts down game-breaking bugs next week

If you’ve managed to sneak up on a bug or glitch in Assassin’s Creed 3 , there’s a good chance it’ll be addressed “by the end of next week.” A planned Xbox 360 and PS3 patch rivaling the game’s hefty day-one patch will address both multiplayer and single-player issues – that includes a problem on the Fort Wolcott map where players would become stuck in the warm-up screen. Targeting a player with throwing knives will prevent them from contesting kills, which should cut down on cheap escapes. On the single-player side, just about every campaign mission will see an update

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Goodbye, cruel will: Determinism in videogames

Inside everybody’s head lives a tiny mad scientist who governs their actions and whims. Most of the time it’s barely noticeable, even to the point of feeling perfectly natural. Every now and again something might come along that makes a person question their actions and doubt their sense of self-efficacy, such as when a past decision that, at the time, felt entirely appropriate, but in reflection seems bizarre.

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Review: Assassin’s Creed III

Assassin’s Creed III  is likely to be one of the most massive titles of 2012. As vast as the American frontier it portrays and able to consume quite a few dozen hours with its single-player content alone, it is ambitious, visually stunning and packed with things to do

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