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Alpha Protocol is the new Deus Ex

This is a weekly column from freelancer Rowan Kaiser, which focuses on “Western” role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity.

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2012: the year in RPGs

This is a weekly column from freelancer Rowan Kaiser, which focuses on “Western” role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. What a fun, odd year it’s been for role-playing games.

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Waiter, waiter! There’s an RPG in my FPS!

This is a weekly column from freelancer Rowan Kaiser, which focuses on “Western” role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity.

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The future of the Western role-playing game

This is a weekly column from freelancer Rowan Kaiser, which focuses on “Western” role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. Here in November, we’re nearing the end of the current console generation, as the Wii U kicks off the next gen by replacing the Wii

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Kickstarting (and not Greenlighting) traditional RPGs

This is a weekly column from freelancer Rowan Kaiser, which focuses on “Western” role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. The rise of indie gaming has been fantastic for platformers, good for adventures and strategy games, great for puzzlers, but not exactly a windfall for role-playing games. There are certainly some out there, but RPGs don’t have the level of variety that the genres I listed above do.

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What makes a classic RPG? Everything!

This is a weekly column from freelancer Rowan Kaiser, which focuses on “Western” role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. In the past few weeks, I’ve noticed a few different sources that have used isometric perspective as an indicator of classic role-playing games

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Time, space and Guild Wars 2

This is a weekly column from freelancer Rowan Kaiser, which focuses on “Western” role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. I suppose that people wouldn’t complain about massively multiplayer RPGs all seeming the same if they didn’t all have the same perspective, interface, combat system, and progression models, to name just a few things (there are many, many more)

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‘Grinding’ and its relationship with the RPG genre

This is a weekly column from freelancer Rowan Kaiser, which focuses on “Western” role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity.

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An RPG fan’s guide to the Steam Sale

It’s the most wonderful time of the year to be a PC gamer: the Steam Summer Sale ! For those of us who are fans of Western/PC RPGs, this is a chance to get some of the best games available for prices that ought to make console fans jealous. This column is going up toward the end of the sale, so some of the best prices for some may have come and gone, but between the voting, the flash sales, and the fact that Steam usually uses the last day or so to repeat some of the biggest sales, it’s possible to get the best prices again even if you missed the first round

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Can Ultima Forever be a worthy entry in the legendary series?

This is a weekly column from freelancer Rowan Kaiser, which focuses on “Western” role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. If there’s any video game on the planet that demands a remake, it’s Ultima IV: Quest Of The Avatar . As arguably the most important title in what I still believe is certainly the most historically important series in video game history, it’s something that deserves to be played by as many people as possible.

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