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American McGee on bringing Alice’s madness back

At a pre-TGS event, EA demonstrated gameplay of Alice: Madness Returns , with a segment in real-world London transitioning to a Wonderland in which Alice used a pepper grinder as a Gatling gun, fighting weird baby-doll monsters and giant teapots that spat boiling tea. After bearing witness to the return of the madness, we chatted with American McGee, head of developer Spicy Horse, about the new game, his name as a brand, and, of course, the other recent reimagining of Alice in Wonderland, courtesy of Tim Burton. Gallery: Alice: Madness Returns (TGS 2010 screens) Continue reading American McGee on bringing Alice’s madness back American McGee on bringing Alice’s madness back originally appeared on Joystiq on Wed, 29 Sep 2010 20:00:00 EST

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Solatorobo preview: Robot trumps furry

Solatorobo: And Then to Coda for DS is kind of an unofficial sequel to the PlayStation furry/mech adventure Tail Concerto .

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Q-Games’ Dylan Cuthbert considering PixelJunk Monsters 2

Q-Games has retooled, tweaked and enhanced nearly every game in the PixelJunk series thus far. However, PixelJunk Shooter 2 is the first true sequel in the franchise. Considering the vast amount of new features thrown into the upcoming PSN game, Cuthbert argues that it merits a numeric bump in the title.

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Fable franchise expected to incorporate Milo’s technology

It seems like just a couple months ago that Peter Molyneux was on stage at the prestiguous TED conference sharing ” Project Milo ” with the attendees, and now rumors suggest the virtual boy-shaped tamagotchi has been put down and carved up. We spoke with Microsoft Game Studios boss Phil Spencer in Tokyo last week and asked him about the commercial prospects of the always commercially vague Milo project.

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Dissidia 012[Duodecim] Final Fantasy’s TGS Trailer Busts Out [Video]

Square Enix’s next Final Fantasy drenched fighting game, the painfully titled Dissidia 012[duodecim] Final Fantasy , was shown at this year’s Tokyo Game Show in both playable and trailer form. Here is the latter. More »

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TGS 2010 shopping area shrinks down, but still tempts

Last year, the shop portion of the TGS show floor took up an entire hall by itself. This year, it was squeezed into the corner of one of the two halls housing game demos.

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TGS 2010: Cosplay goes to a new chapter

It’s not Tokyo Game Show without cosplay! There’s something uniquely TGS-like about being stuck in a game demo line between two Hatsune Mikus .

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Lord of Arcana preview: Bloody bad monster hunting

Ever since Capcom’s Monster Hunter Portable lit up the Japanese sales charts, there’s been no shortage of clones hitting the PSP. This year’s TGS show floor featured follow-ups to many of them, including Monster Hunter Portable 3rd , God Eater Burst and Phantasy Star Portable 2 Infinity . Square Enix is throwing its hat into the crowded monster-hunting genre with Lord of Arcana …

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Ghost Trick’s Shu Takumi on finding humor in a murder-mystery

We’d happily take any opportunity to talk about Ghost Trick: Phantom Detective — to our readers, our coworkers, our friends, people we meet in elevators, etc. So we happily jumped at the chance to talk with Capcom’s Shu Takumi, the person responsible for creating the supernatural puzzle-adventure game.

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Skulls of the Shogun Hands-on: The Art of Advance War [Preview]

When indie developer Jake Kazdal told me his studio’s game, the still in development Skulls of the Shogun, was heavily inspired by his love of Nintendo’s Advance Wars series, I was already on the hook. More »

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