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		<title>These talking GlaDOS Curiosity Spheres probably want to kill you</title>
		<link>http://www.hctor.com/these-talking-glados-curiosity-spheres-probably-want-to-kill-you/</link>
		<comments>http://www.hctor.com/these-talking-glados-curiosity-spheres-probably-want-to-kill-you/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 11:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[29th-2010]]></category>
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		<description><![CDATA[ "Well, you found me. ]]></description>
			<content:encoded><![CDATA[<p>
<div><a href="http://www.joystiq.com/2010/07/29/these-talking-glados-curiosity-spheres-probably-want-to-kill-you/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gladosplushes7282010.jpg" alt="" /></a></div>
<p>&#8220;Well, you found me. Congratulations. Was it worth it? Because despite your violent behavior, the only thing you&#8217;ve managed to break so far &#8230; <em>is my heart</em>. Maybe you could settle for that and we&#8217;ll just call it a day? I guess we both know that isn&#8217;t going to happen.&#8221;
<p><a href="http://www.joystiq.com/2010/07/29/these-talking-glados-curiosity-spheres-probably-want-to-kill-you/" rel="bookmark">Continue reading <em>These talking GlaDOS Curiosity Spheres probably want to kill you</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/07/29/these-talking-glados-curiosity-spheres-probably-want-to-kill-you/">These talking GlaDOS Curiosity Spheres probably want to kill you</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jul 2010 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
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		<title>Dire Wolf Digital is building a Lego Universe trading-card game</title>
		<link>http://www.hctor.com/dire-wolf-digital-is-building-a-lego-universe-trading-card-game/</link>
		<comments>http://www.hctor.com/dire-wolf-digital-is-building-a-lego-universe-trading-card-game/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 10:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[breaking-news]]></category>
		<category><![CDATA[comics-alliance]]></category>
		<category><![CDATA[engadget-mobile]]></category>
		<category><![CDATA[guides]]></category>
		<category><![CDATA[lego]]></category>
		<category><![CDATA[lego-universe-tcg]]></category>
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		<guid isPermaLink="false">http://www.hctor.com/dire-wolf-digital-is-building-a-lego-universe-trading-card-game/</guid>
		<description><![CDATA[ Dire Wolf Digital and NetDevil have signed an agreement that will see the creation of a LEGO Universe trading-card game, due in 2011. (The Lego Universe MMO is set to launch on October 26.) What makes this deal interesting is the potential to create products outside of just the TCG]]></description>
			<content:encoded><![CDATA[<p>
<div><a href="http://www.joystiq.com/2010/07/29/dire-wolf-digital-is-building-a-lego-universe-trading-card-game/"><img hspace="4" height="316" border="1" width="530" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamlegouniverserope580.jpg" alt="" /></a></div>
<p>Dire Wolf Digital and NetDevil have signed an agreement that will see the creation of a <a href="http://www.joystiq.com/game/lego-universe"><em>LEGO Universe</em></a> trading-card game, due in 2011. (The <em>Lego Universe</em> MMO is set to launch on October 26.) What makes this deal interesting is the potential to create products outside of just the TCG. </p>
<p>The agreement gives Dire Wolf Digital &#8220;a license to produce physical TCG products as well as digital products for PC, Mac and mobile devices.&#8221; This could portend the TCG will come to digital spaces or it could simply refer to additional products outside of the card game &#8212; as soon as we know something, we&#8217;ll be sure to pass it along. </p>
<p>Head past the break for the full press release.
<div>
<p><strong>Gallery: <a href="http://www.joystiq.com/">LEGO Universe (Comic-Con)</a></strong></p>
<p><a href="http://www.joystiq.com/gallery/lego-universe-comic-con/3197263/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/jsbehaviors-cannon_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/gallery/lego-universe-comic-con/3197264/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/jsbehaviors-helicopter_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/gallery/lego-universe-comic-con/3197265/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/jsbehaviors-space_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/gallery/lego-universe-comic-con/3197266/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/jsbuild-helicopter_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/gallery/lego-universe-comic-con/3197267/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/jsbuild-satellite_thumbnail.jpg" alt="" /></a></div>
<p><a href="http://www.joystiq.com/2010/07/29/dire-wolf-digital-is-building-a-lego-universe-trading-card-game/" rel="bookmark">Continue reading <em>Dire Wolf Digital is building a Lego Universe trading-card game</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/07/29/dire-wolf-digital-is-building-a-lego-universe-trading-card-game/">Dire Wolf Digital is building a Lego Universe trading-card game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jul 2010 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
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		<title>Inactive Aion accounts reactivated for double XP weekend</title>
		<link>http://www.hctor.com/inactive-aion-accounts-reactivated-for-double-xp-weekend/</link>
		<comments>http://www.hctor.com/inactive-aion-accounts-reactivated-for-double-xp-weekend/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 09:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[aion]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[download-squad]]></category>
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		<guid isPermaLink="false">http://www.hctor.com/inactive-aion-accounts-reactivated-for-double-xp-weekend/</guid>
		<description><![CDATA[ Over on the official Aion message boards , NCsoft has announced a "Double Your Fun" weekend, during which all players will receive double experience points.. In addition, all inactive Aion accounts will be reactivated for the weekend in order to entice lapsed players. If you've had an inkling to revisit the world of Atreia, this looks like the weekend to do it]]></description>
			<content:encoded><![CDATA[<p>
<div><a href="http://www.joystiq.com/2010/07/29/inactive-aion-accounts-reactivated-for-double-xp-weekend/"><img hspace="0" height="284" border="1" width="530" vspace="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/aion-free-fallin.jpg" alt="" /></a></div>
<p>Over on the official <a href="http://na.aiononline.com/board/notices/view?articleID=340&amp;page="><em>Aion</em> message boards</a>, <a href="http://joystiq.com/tag/ncsoft">NCsoft</a> has announced a &#8220;Double Your Fun&#8221; weekend, during which all players will receive double experience points.. In addition, all inactive <a href="http://joystiq.com/game/aion"><em>Aion</em></a> accounts will be reactivated for the weekend in order to entice lapsed players. If you&#8217;ve had an inkling to revisit the world of Atreia, this looks like the weekend to do it. Find the double XP schedule for each server after the break.
<p><a href="http://www.joystiq.com/2010/07/29/inactive-aion-accounts-reactivated-for-double-xp-weekend/" rel="bookmark">Continue reading <em>Inactive Aion accounts reactivated for double XP weekend</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/07/29/inactive-aion-accounts-reactivated-for-double-xp-weekend/">Inactive Aion accounts reactivated for double XP weekend</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jul 2010 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.joystiq.com/2010/07/29/inactive-aion-accounts-reactivated-for-double-xp-weekend/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19571852/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/29/inactive-aion-accounts-reactivated-for-double-xp-weekend/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>A daring Dragon&#8217;s Lair game collection</title>
		<link>http://www.hctor.com/a-daring-dragons-lair-game-collection/</link>
		<comments>http://www.hctor.com/a-daring-dragons-lair-game-collection/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 08:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[dragon's lair]]></category>
		<category><![CDATA[dragons-lair-2-time-warp]]></category>
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		<description><![CDATA[ Syd Bolton, who runs the Personal Computer Museum in Brantford, Canada, really enjoys Dragon's Lair in all its many, many incarnations. Bolton owns almost every version of Dragon's Lair ever released, which is saying a lot considering that game has been ported more times over the last 30 years than a Carnival Cruise ship. However, he hasn't got them all, telling Joystiq that he's missing the mobile phone version from 2005 (because it wasn't available in his area) and the Amstrad CPC versions from the mid-'80s]]></description>
			<content:encoded><![CDATA[<p>
<div><a href="http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dragonagecollection530.jpg" alt="" /></a></div>
<p>Syd Bolton, who runs the <a href="http://www.pcmuseum.ca/">Personal Computer Museum</a> in Brantford, Canada, <em>really</em> enjoys <em>Dragon&#8217;s Lair</em> in all its many, many incarnations. Bolton owns almost every version of <em>Dragon&#8217;s Lair</em> ever released, which is saying <em>a lot</em> considering that game has been ported more times over the last 30 years than a Carnival Cruise ship. However, he hasn&#8217;t got them all, telling Joystiq that he&#8217;s missing the mobile phone version from 2005 (because it wasn&#8217;t available in his area) and the<a href="http://en.wikipedia.org/wiki/Amstrad_CPC"> Amstrad CPC</a> versions from the mid-&#8217;80s.</p>
<p>The picture above contains 47 versions of the game and its sequels. Bolton mentions that the image doesn&#8217;t contain the whole collection, as a few copies are in storage. We&#8217;ve listed every copy of the game featured in the picture after the break.
<p><a href="http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/" rel="bookmark">Continue reading <em>A daring Dragon&#8217;s Lair game collection</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/">A daring Dragon&#8217;s Lair game collection</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jul 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
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		<title>Gameloft Q2 sales up 15% (thanks, Apple!)</title>
		<link>http://www.hctor.com/gameloft-q2-sales-up-15-thanks-apple/</link>
		<comments>http://www.hctor.com/gameloft-q2-sales-up-15-thanks-apple/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 07:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
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		<guid isPermaLink="false">http://www.hctor.com/gameloft-q2-sales-up-15-thanks-apple/</guid>
		<description><![CDATA[ Reporting its second quarter financials for 2010, the unassailable Gameloft appears to remain unassailed. The company reports sales of &#8364;33.6 million ($43.6 million) for the second quarter, a gain of nearly 15 percent over the same period last year, which saw sales of &#8364;29.3 million ($38 million). ]]></description>
			<content:encoded><![CDATA[<p>
<div><a href="http://www.joystiq.com/2010/07/29/gameloft-q2-sales-up-15-thanks-apple/"><img hspace="0" height="141" border="0" width="530" vspace="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gloftmoremoney-530.jpg" alt="" /></a></div>
<p>Reporting its second quarter financials for 2010, the <a href="http://www.joystiq.com/2010/02/03/gameloft-revenues-2009/">unassailable</a> <a href="http://joystiq.com/tag/gameloft">Gameloft</a> appears to remain unassailed. The company <a href="http://www.prnewswire.com/news-releases/gameloft-second-quarter-sales-of-eur336-million-up-15-99475914.html">reports</a> sales of &euro;33.6 million ($43.6 million) for the second quarter, a gain of nearly 15 percent over the same period last year, which saw sales of &euro;29.3 million ($38 million). Taking the first half of 2010 as a whole, sales have reached the devilish amount of &euro;6.66 million ($8.65 million), an 11 percent increase over the &euro;60.1 million ($78.1 million) earned in the first half of 2009.</p>
<p>Gameloft pins the increase in sales on &#8220;increased market share in traditional Java and Brew phones as well as by the massive success enjoyed by Smartphones around the world.&#8221; More specifically, the company&#8217;s sales in the Apple App Store increased by a staggering 113 percent. With more smartphones (and devices like the iPad) on the way, and with digital distribution becoming more popular, Gameloft expects to sustain its growth through the end of 2010.
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/07/29/gameloft-q2-sales-up-15-thanks-apple/">Gameloft Q2 sales up 15% (thanks, Apple!)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jul 2010 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
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		<title>Ads featuring new Japanese PS3 spokesperson leek onto internet</title>
		<link>http://www.hctor.com/ads-featuring-new-japanese-ps3-spokesperson-leek-onto-internet/</link>
		<comments>http://www.hctor.com/ads-featuring-new-japanese-ps3-spokesperson-leek-onto-internet/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 06:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[green]]></category>
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		<guid isPermaLink="false">http://www.hctor.com/ads-featuring-new-japanese-ps3-spokesperson-leek-onto-internet/</guid>
		<description><![CDATA[ Rather than just copy SCEA's smarmy spokesperson outright (like some companies have chosen to do), Sony Japan has settled upon a new mascot for its advertisements: a scallion . ]]></description>
			<content:encoded><![CDATA[<p>
<div><a href="http://www.joystiq.com/2010/07/29/ads-featuring-new-japanese-ps3-spokesperson-leek-onto-internet/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamps3onions530.jpg" alt="" /></a></div>
<p>Rather than just copy SCEA&#8217;s smarmy spokesperson outright (like <a href="http://www.joystiq.com/2010/07/20/kevin-butler-commercial-cloned-in-new-zealand/"><em>some</em> companies</a> have chosen to do), Sony Japan has settled upon a new mascot for its advertisements: <a href="http://www.siliconera.com/2010/07/28/playstation-3-meets-its-most-delicious-rival/">a scallion</a>. Or rather, several scallions, sharing a central &#8230; bulb thingy. Fine, you caught us. We just don&#8217;t know much about onions.
<p><a href="http://www.joystiq.com/2010/07/29/ads-featuring-new-japanese-ps3-spokesperson-leek-onto-internet/" rel="bookmark">Continue reading <em>Ads featuring new Japanese PS3 spokesperson leek onto internet</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/07/29/ads-featuring-new-japanese-ps3-spokesperson-leek-onto-internet/">Ads featuring new Japanese PS3 spokesperson leek onto internet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jul 2010 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
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		<title>Double Fine: Ten years, two heads, one comic strip</title>
		<link>http://www.hctor.com/double-fine-ten-years-two-heads-one-comic-strip/</link>
		<comments>http://www.hctor.com/double-fine-ten-years-two-heads-one-comic-strip/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 02:40:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
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		<description><![CDATA[ Psychonauts's Raz is back!* *In this special comic drawn by Double Fine's Scott Campbell in honor of the studio's tenth anniversary. What did you think we meant]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.joystiq.com/2010/07/28/double-fine-ten-years-two-heads-one-comic-strip/"><img hspace="0" border="0" vspace="0" align="left" style="padding-right: 10px" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/doublefine728.jpg" /></a><em>Psychonauts&#8217;s</em> Raz is back!*</p>
<p>*In <a href="http://www.doublefine.com/comics/Scott_C/dfac_anniversaryspecial/">this special comic</a> drawn by Double Fine&#8217;s <a href="http://scott-c.blogspot.com/">Scott Campbell</a> in honor of the studio&#8217;s tenth anniversary. What did you think we meant?</p>
<p>&#8230; Oh, yeah, <em>that</em> <a href="http://www.joystiq.com/2007/10/24/schafer-no-new-psychonauts-on-the-way/">would have been</a> cool too. Anyway, the strip features not only existing <a href="http://www.joystiq.com/tag/double-fine/">Double Fine </a>characters and mascots, but some that didn&#8217;t make the cut!
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/07/28/double-fine-ten-years-two-heads-one-comic-strip/">Double Fine: Ten years, two heads, one comic strip</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Jul 2010 21:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
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		<title>Felicia Day premieres The Guild music video and Xbox Live Avatar items at Comic-Con</title>
		<link>http://www.hctor.com/felicia-day-premieres-the-guild-music-video-and-xbox-live-avatar-items-at-comic-con/</link>
		<comments>http://www.hctor.com/felicia-day-premieres-the-guild-music-video-and-xbox-live-avatar-items-at-comic-con/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 02:20:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
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		<description><![CDATA[ Felicia Day was one of the biggest gamer stars at this year's Comic-Con -- she premiered the trailer for her Syfy movie Red , sat on a panel about "Girls Gone Geek" and made two announcements to the packed room during The Guild panel on Saturday afternoon: First, the gang has put together its second music video, dubbed "Game On" (which you can watch online or on Xbox Live); and second, Microsoft (which posts The Guild videos in HD on Xbox Live every Tuesday) will be releasing Guild -related Avatar skins this fall, so you can dress up your Xbox Live Avatar as your favorite Guild member. In between her busy schedule of panels and signings, I caught up with Day to chat about what she's been playing, the new music video and about whether or not The Guild webseries, currently in its fourth season, has outgrown its gamer roots. ]]></description>
			<content:encoded><![CDATA[<p>
<div><a href="http://www.joystiq.com/2010/07/28/felicia-day-premieres-the-guild-music-video-and-xbox-live-avatar/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/feliciadayguildpanel.jpg" /></a></div>
<p>Felicia Day was one of the biggest gamer stars at this year&#8217;s Comic-Con &#8212; she <a href="http://video.syfy.com/movies_events/syfy_saturday/promos_trailers_8/red--trailer/v1240438">premiered the trailer</a> for her Syfy movie <em>Red</em>, sat on a panel about &#8220;Girls Gone Geek&#8221; and made two announcements to the packed room during <a href="http://www.joystiq.com/tag/the-guild"><em>The Guild</em></a> panel on Saturday afternoon: First, the gang has put together its second music video, dubbed &#8220;Game On&#8221; (which you can <a href="http://www.bing.com/videos/watch/video/season-4-music-video-game-on/y0da39gh?from=sharepermalink">watch online</a> or on Xbox Live); and second, Microsoft (which posts <em>The Guild</em> videos in HD on Xbox Live every Tuesday) will be releasing <em>Guild</em>-related Avatar skins this fall, so you can dress up your Xbox Live Avatar as your favorite <em>Guild</em> member.</p>
<p>In between <a href="http://feliciaday.com/blog/comic-con-2010">her busy schedule</a> of panels and signings, I caught up with Day to chat about what she&#8217;s been playing, the new music video and about whether or not <em>The Guild </em>webseries, currently in its fourth season, has outgrown its gamer roots. Find our conversation posted after the break.</p>
<p>[Image credit: <a href="http://www.flickr.com/photos/ygx/4826331706/sizes/l/">YGX</a>]
<p><a href="http://www.joystiq.com/2010/07/28/felicia-day-premieres-the-guild-music-video-and-xbox-live-avatar/" rel="bookmark">Continue reading <em>Felicia Day premieres The Guild music video and Xbox Live Avatar items at Comic-Con</em></a></p>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/07/28/felicia-day-premieres-the-guild-music-video-and-xbox-live-avatar/">Felicia Day premieres The Guild music video and Xbox Live Avatar items at Comic-Con</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Jul 2010 21:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
<p><a href="http://www.joystiq.com/2010/07/28/felicia-day-premieres-the-guild-music-video-and-xbox-live-avatar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19569701/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/28/felicia-day-premieres-the-guild-music-video-and-xbox-live-avatar/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>Joyswag: Xbox 360 Slim, 250GB version</title>
		<link>http://www.hctor.com/joyswag-xbox-360-slim-250gb-version/</link>
		<comments>http://www.hctor.com/joyswag-xbox-360-slim-250gb-version/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 00:00:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
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		<description><![CDATA[ When Microsoft announced it was giving everyone present at its E3 press conference a gratis Xbox 360 Slim, we told you to expect to see our units up for grabs shortly thereafter. Sure, it's been a little longer than we'd have liked, but we're finally set to give these things away]]></description>
			<content:encoded><![CDATA[<p>
<div><img width="530" vspace="4" align="middle" hspace="4" height="352" border="0" alt="Xbox 360 Slim box" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/xbox-360-slim-box.jpg" /></div>
<p>When Microsoft announced it was giving everyone present at <a href="http://www.joystiq.com/2010/06/14/microsoft-e3-keynote">its E3 press conference</a> a gratis Xbox 360 Slim, we told you to expect to see our units up for grabs shortly thereafter. Sure, it&#8217;s been a little longer than we&#8217;d have liked, but we&#8217;re finally set to give these things away. We&#8217;re starting today with a simple, Twitter-flavored giveaway. It&#8217;s easy:</p>
<ul>
<li>Retweet <a href="http://twitter.com/joystiq/status/19768646041">our tweet</a> about the Joystiq iPhone app video tour
<ul>
<li>Not sure how to retweet? Watch this <a href="http://support.twitter.com/entries/77606-what-is-retweet-rt">helpful video</a></li>
<li>Feel free to include a message with your retweet (we really want more reviews!)</li>
<li>Example: &#8220;You really should download (and review!) the new Joystiq app! RT @joystiq Video tour: Joystiq app for iPhone, iPod Touch http://bit.ly/cqYmVE&#8221;<span> </span></li>
</ul>
</li>
<li>You have until <strong>7pm ET tomorrow, Thursday July 29</strong></li>
<li>At that time, we&#8217;ll randomly select one winner to receive a 250GB Xbox 360 &#8220;Slim&#8221; (ARV $300)</li>
<li>You must be 13 years or older and a resident of the US or Canada (excluding Quebec)</li>
<li>Limit 1 entry per person</li>
<li>For a list of complete rules, <a href="http://www.joystiq.com/official-giveaway-rules-13-and-up/">click here</a></li>
</ul>
<p>Keep your eyes out for more chances to win of of our two remaining Slims in the coming weeks.</p>
<hr width="100%" size="2" />
<span>What is Joyswag? Since we don&#8217;t keep the games and merchandise we receive for review or promotional purposes, it becomes &#8220;Joyswag,&#8221; which is passed along to our readers. Please note that Joyswag may be in &#8220;used&#8221; condition.</p>
<p>For more info on our policy, <a target="_blank" href="http://www.joystiq.com/ethics/#joyswag">click here</a>.</span>
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/07/28/joyswag-xbox-360-slim-250gb-version/">Joyswag: Xbox 360 Slim, 250GB version</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Jul 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
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		<title>Metalocalypse: Dethgame bangs its head no more</title>
		<link>http://www.hctor.com/metalocalypse-dethgame-bangs-its-head-no-more/</link>
		<comments>http://www.hctor.com/metalocalypse-dethgame-bangs-its-head-no-more/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 23:20:00 +0000</pubDate>
		<dc:creator>blaha</dc:creator>
				<category><![CDATA[Joystiq]]></category>
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		<description><![CDATA[ Sad news for fans of the animated series Metalocalypse , as Siliconera reports that Adult Swim "pulled the license" on Metalocalypse: Dethgame . Originally under development at Frozen Codebase, the beat-'em-up was set to appear on Xbox Live and PSN at the tail-end of 2009 , courtesy of Konami. So much for that ]]></description>
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<div><a href="http://www.joystiq.com/2010/07/28/metalocalypse-dethgame-bangs-its-head-no-more/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/metalocalypse7282010530px.jpg" /></a></div>
<p>Sad news for fans of the animated series <em>Metalocalypse</em>, as <a href="http://www.siliconera.com/2010/07/28/its-game-over-for-metalocalypse-dethgame/">Siliconera</a> reports that Adult Swim &#8220;pulled the license&#8221; on <a href="http://www.joystiq.com/tag/metalocalypse-dethgame"><em>Metalocalypse: Dethgame</em></a>. Originally under development at Frozen Codebase, the beat-&#8217;em-up was set to appear on Xbox Live and PSN at <a href="http://www.joystiq.com/2009/07/22/dethgame-rocks-out-q4-2009-titmouse-clarifies-involvement/">the tail-end of 2009</a>, courtesy of Konami. So much for <em>that</em>.</p>
<p>We&#8217;ve followed up with Konami to confirm, but it looks like <em>Dethgame</em> ain&#8217;t happening. Now, if you&#8217;ll excuse us, we have <a href="http://www.youtube.com/watch?v=clOaqRM6EDM">a Hatredcopter</a> to board and a target to attack that has <em>nothing</em> to do with this news. Nope, nothing <em>whatsoever</em>.
<p><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/07/28/metalocalypse-dethgame-bangs-its-head-no-more/">Metalocalypse: Dethgame bangs its head no more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Jul 2010 18:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<h6></h6>
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